03.01.2014, 09:16
(
Последний раз редактировалось Kyance; 28.02.2014 в 17:33.
)
PROJECT CANCELLED
Yes so.. After finally converting the Stunt-Server into the TDM(Removing all the Stunt features), i started (again) working on a TDM game-mode.
It offers 5 teams (Russian Spetsnaz, US Army, China, Spain and Netherlands), and multiple capture-zones
I've improved many things, added Anti-Cheat features etc., I am still updating my private project of this, and MIGHT release it once again!
The Russian Spetsnazs have AK47s, RPGs etc.. They spawn on the War ship.
The US Soldiers have M4A1s, Heat-Seekers etc.. They spawn on the Missionary hill.
The CHINA Soldiers have the same weapons as the US Soldiers
The SPAIN and NETHERLANDS have the 50/50 (Some from US, some from RS)
Video of it(Sorry for the lag, dunno why it's happening ;__;):
http://www.youtube.com/watch?v=H3vkF...ature=*********
Download link(s):
Check the last posts please.
Features(Commands, Admin commands etc..):
Player commands -- 20 -- /report -- /r -- /w -- /helpme etc..
Admin commands -- 57 -- /kick -- /sspec -- /spec -- /weapons -- /car -- /adminduty etc..
Class commands -- 4 -- /heal -- /armour -- /fix -- /repair..
Briefcase -- 2 -- Anti-Tear gas mask -- Tear-gases
Plans:
All done, added multiple cap zones etc.
Update log:
0.1 >>BEFORE RELEASE<<
Actually got rid of all the stunt-servers, created the teams.
0.2 >>3/1/14(dd/mm/yy)<<
Added the capture zone
Added classes
Added commands for classes
Fixed Russian Spetsnaz class selection/spawn bug
Added /r(Team-Radio)
UPDATED! [V0.3]
New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this :D)
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)
Bug fixes:
MOST OF THE BUGS ARE FIXED!
Bugs:
Most of the bugs are FIXED!
Suggestions(You can suggest anything at the "comment section", and i will try my best to add it!):
Yes so.. After finally converting the Stunt-Server into the TDM(Removing all the Stunt features), i started (again) working on a TDM game-mode.
It offers 5 teams (Russian Spetsnaz, US Army, China, Spain and Netherlands), and multiple capture-zones
I've improved many things, added Anti-Cheat features etc., I am still updating my private project of this, and MIGHT release it once again!
The Russian Spetsnazs have AK47s, RPGs etc.. They spawn on the War ship.
The US Soldiers have M4A1s, Heat-Seekers etc.. They spawn on the Missionary hill.
The CHINA Soldiers have the same weapons as the US Soldiers
The SPAIN and NETHERLANDS have the 50/50 (Some from US, some from RS)
Video of it(Sorry for the lag, dunno why it's happening ;__;):
http://www.youtube.com/watch?v=H3vkF...ature=*********
Download link(s):
Check the last posts please.
Features(Commands, Admin commands etc..):
Player commands -- 20 -- /report -- /r -- /w -- /helpme etc..
Admin commands -- 57 -- /kick -- /sspec -- /spec -- /weapons -- /car -- /adminduty etc..
Class commands -- 4 -- /heal -- /armour -- /fix -- /repair..
Briefcase -- 2 -- Anti-Tear gas mask -- Tear-gases
Plans:
All done, added multiple cap zones etc.
Update log:
0.1 >>BEFORE RELEASE<<
Actually got rid of all the stunt-servers, created the teams.
0.2 >>3/1/14(dd/mm/yy)<<
Added the capture zone
Added classes
Added commands for classes
Fixed Russian Spetsnaz class selection/spawn bug
Added /r(Team-Radio)
UPDATED! [V0.3]
New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this :D)
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)
Bug fixes:
MOST OF THE BUGS ARE FIXED!
Bugs:
Most of the bugs are FIXED!
Suggestions(You can suggest anything at the "comment section", and i will try my best to add it!):
IMPORTANT:
This topic(Well, this thing) won't be updated, to see all the new links/updates, check the comments!