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[GameMode] [BF] - Protect the Train-Station! (TDM) - Printable Version

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+--- Thread: [GameMode] [BF] - Protect the Train-Station! (TDM) (/showthread.php?tid=485163)



[BF] - Protect the Train-Station! (TDM) - Kyance - 03.01.2014

PROJECT CANCELLED

Yes so.. After finally converting the Stunt-Server into the TDM(Removing all the Stunt features), i started (again) working on a TDM game-mode.
It offers 5 teams (Russian Spetsnaz, US Army, China, Spain and Netherlands), and multiple capture-zones

I've improved many things, added Anti-Cheat features etc., I am still updating my private project of this, and MIGHT release it once again!

The Russian Spetsnazs have AK47s, RPGs etc.. They spawn on the War ship.

The US Soldiers have M4A1s, Heat-Seekers etc.. They spawn on the Missionary hill.

The CHINA Soldiers have the same weapons as the US Soldiers

The SPAIN and NETHERLANDS have the 50/50 (Some from US, some from RS)

Video of it(Sorry for the lag, dunno why it's happening ;__;):

http://www.youtube.com/watch?v=H3vkF...ature=*********



Download link(s):

Check the last posts please.



Features(Commands, Admin commands etc..):

Player commands -- 20 -- /report -- /r -- /w -- /helpme etc..

Admin commands -- 57 -- /kick -- /sspec -- /spec -- /weapons -- /car -- /adminduty etc..

Class commands -- 4 -- /heal -- /armour -- /fix -- /repair..

Briefcase -- 2 -- Anti-Tear gas mask -- Tear-gases

Plans:

All done, added multiple cap zones etc.



Update log:

0.1 >>BEFORE RELEASE<<

Actually got rid of all the stunt-servers, created the teams.



0.2 >>3/1/14(dd/mm/yy)<<

Added the capture zone
Added classes
Added commands for classes
Fixed Russian Spetsnaz class selection/spawn bug
Added /r(Team-Radio)



UPDATED! [V0.3]

New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this :D)
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)

Bug fixes:
MOST OF THE BUGS ARE FIXED!



Bugs:

Most of the bugs are FIXED!



Suggestions(You can suggest anything at the "comment section", and i will try my best to add it!):





IMPORTANT:
This topic(Well, this thing) won't be updated, to see all the new links/updates, check the comments!


Re: [BF] - Protect the Train-Station! (TDM) - Excelize - 03.01.2014

Interesting, not bad but as you said, nothing special.

I recommend adding more PAZZAZ to the post to get more attention..


Re: [BF] - Protect the Train-Station! (TDM) - Kyance - 03.01.2014

This topic will be updated tomorrow (V0.3)

Small list(Not full) of what I've done:

Added vehicles
Team-attackers get slapped
Auto-eject if vehicle has low health
Briefcase(Pickup) at the Train-Station.


Re: [BF] - Protect the Train-Station! (TDM) - DeathFire - 03.01.2014

Nice GM!
+REP


Re: [BF] - Protect the Train-Station! (TDM) - L33TaS - 03.01.2014

Looks interesting, idea: Add 1-2 more teams


Re: [BF] - Protect the Train-Station! (TDM) - Kyance - 04.01.2014

UPDATED! [V0.3]

New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this )
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)

Bug fixes:
* Fixed a major capture zone bug, people no longer actually capture the zone when leaving the checkpoint.
* Fixed some slight typos

Plans:
* The team controlling the capture-zone will be able to use the briefcase.

Download links:

* https://mega.co.nz/#!8ExGiLID!RNDXkT...SKhjWQrRgXAyuU
* https://www.mediafire.com/?9uj9654y4r7abjc



Re: [BF] - Protect the Train-Station! (TDM) - GamingJoKeR - 04.01.2014

Looks great!
Nice gamemode,keep going..


Re: [BF] - Protect the Train-Station! (TDM) - Kyance - 04.01.2014

Quote:
Originally Posted by GamingJoKeR
Посмотреть сообщение
Looks great!
Nice gamemode,keep going..
Thank you!

Quote:
Originally Posted by L33TaS
Посмотреть сообщение
Looks interesting, idea: Add 1-2 more teams
Sure, any idea where i should make it spawn/Teams name etc..? ^^


Re: [BF] - Protect the Train-Station! (TDM) - L33TaS - 04.01.2014

I think it would be epic to make 2 teams in san fierro, and 2 other teams in LS or LV


Re: [BF] - Protect the Train-Station! (TDM) - Kyance - 04.01.2014

Quote:
Originally Posted by L33TaS
Посмотреть сообщение
I think it would be epic to make 2 teams in san fierro, and 2 other teams in LS or LV
How about 1 team in LV, 2 teams(Russian Spetsnaz and US Army) in SF, and 1 in LS again?