16.11.2013, 11:30
Well, for instance I'm creating a filterscript which requires some global variables and functions, from the server gamemode. My question is, how can I link those variables with the filterscript. For example, use "PlayerInfo[targetid][pSex]" from the gamemode to the filterscript, without altering/changing a lot of stuff in the gamemode. And if possible, give a more detailed answer.
Edit: I also require to link an enumerator.
Edit: I also require to link an enumerator.