[Map] Abandoned Airport- New Ace
#1

Hello Friends!

Again, Im Here With my new map, And this time its not just a simple map, but its the Modern Abandoned Airport. Yes, u heard it right. Abandoned airport, which lays down in the desert of LV, Is now A modern airport.

I have been working on this map from 2 hours non-stop, and here i go again a new map!


About:

This is a new map, never seen on SAMP FORUMs. A new version of abandoned airport. Took so hard to create it (I did my best to do it, and anyways this is my secend release).

Pictueres Are in teh attachments.

Pawn CODE:

Код:
AddStaticVehicleEx(476,291.5000000,2540.8999000,18.0000000,0.0000000,215,142,15); //Rustler
AddStaticVehicleEx(476,324.8999900,2538.5000000,18.0000000,0.0000000,19,69,15); //Rustler
AddStaticVehicleEx(592,-20.5000000,2535.3000500,17.8000000,220.0000000,245,245,15); //Andromada
AddStaticVehicleEx(592,37.3000000,2538.6001000,17.8000000,219.9960000,245,245,15); //Andromada
AddStaticVehicleEx(417,379.2000100,2534.8999000,18.4000000,0.0000000,-1,-1,15); //Leviathan
AddStaticVehicleEx(563,353.2999900,2538.5000000,20.3000000,0.0000000,245,245,15); //Raindance
AddStaticVehicleEx(548,366.3999900,2549.5000000,21.3000000,0.0000000,245,245,15); //Cargobob
CreateObject(8172,350.7999900,2502.3999000,16.0000000,0.0000000,0.0000000,90.7500000); //object(vgssairportland07) (1)
CreateObject(8171,202.1000100,2501.0000000,16.0000000,0.0000000,0.0000000,90.2500000); //object(vgssairportland06) (1)
CreateObject(8172,52.6000000,2499.6999500,15.9000000,0.0000000,0.2500000,270.7500000); //object(vgssairportland07) (2)
CreateObject(4832,353.5000000,2457.6001000,55.2000000,0.0000000,0.0000000,0.0000000); //object(airtwer_las) (1)
CreateObject(4890,147.6000100,2417.6999500,14.8000000,0.0000000,0.0000000,182.0000000); //object(lasairprterm2_las) (1)
CreateObject(5004,-27.4000000,2533.6001000,15.5000000,0.0000000,0.0000000,0.0000000); //object(lasrnway6_las) (1)
CreateObject(984,-55.8000000,2469.6001000,16.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (1)
CreateObject(987,-60.3000000,2495.3000500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (1)
CreateObject(987,-60.9000000,2483.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (2)
CreateObject(987,-60.5000000,2476.3000500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
CreateObject(987,-60.5000000,2476.0000000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (4)
CreateObject(987,-48.7000000,2476.1001000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (5)
CreateObject(987,-40.7000000,2476.1999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (6)
CreateObject(987,-28.9000000,2476.3000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (7)
CreateObject(987,-16.9000000,2476.6999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (8)
CreateObject(987,-5.1000000,2476.8000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (9)
CreateObject(987,6.9000000,2477.1999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (10)
CreateObject(987,18.4000000,2477.3000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (11)
CreateObject(987,30.2000000,2477.3999000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (12)
CreateObject(987,40.4000000,2466.6999500,15.7000000,0.0000000,0.0000000,86.0000000); //object(elecfence_bar) (13)
CreateObject(987,39.3000000,2456.6999500,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (14)
CreateObject(987,38.1000000,2446.0000000,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (15)
CreateObject(987,37.8000000,2435.3999000,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (16)
CreateObject(987,37.7998000,2435.3994100,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (17)
CreateObject(987,37.7998000,2435.3994100,15.7000000,0.0000000,0.0000000,181.9950000); //object(elecfence_bar) (18)
CreateObject(987,28.2000000,2434.8999000,15.7000000,0.0000000,0.0000000,269.9940000); //object(elecfence_bar) (19)
CreateObject(987,28.3000000,2423.3999000,15.7000000,0.0000000,0.0000000,269.9890000); //object(elecfence_bar) (20)
CreateObject(987,28.3000000,2411.8000500,15.7000000,0.0000000,358.0000000,259.9890000); //object(elecfence_bar) (21)
CreateObject(987,31.7000000,2406.8999000,15.7000000,0.0000000,355.9950000,211.9860000); //object(elecfence_bar) (22)
CreateObject(987,-59.9000000,2507.1001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (23)
CreateObject(987,-59.7000000,2518.8999000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (24)
CreateObject(987,-59.0000000,2530.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (25)
CreateObject(987,-59.3000000,2541.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (26)
CreateObject(987,-60.0000000,2552.6999500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (27)
CreateObject(987,-48.1000000,2563.1999500,15.7000000,0.0000000,0.0000000,178.0000000); //object(elecfence_bar) (28)
CreateObject(987,-36.4000000,2562.6999500,15.7000000,0.0000000,0.0000000,177.9950000); //object(elecfence_bar) (29)
CreateObject(987,-24.0000000,2562.8000500,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (30)
CreateObject(987,-12.3000000,2562.1999500,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (31)
CreateObject(987,-12.2998000,2562.1992200,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (32)
CreateObject(987,-0.5000000,2561.8999000,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (33)
CreateObject(987,9.2000000,2568.1001000,15.7000000,0.0000000,0.0000000,211.9950000); //object(elecfence_bar) (34)
CreateObject(987,19.5000000,2574.3000500,15.7000000,0.0000000,0.0000000,211.9920000); //object(elecfence_bar) (35)
CreateObject(987,28.0000000,2582.6999500,15.7000000,0.0000000,0.0000000,225.9920000); //object(elecfence_bar) (36)
CreateObject(987,34.3000000,2588.8999000,15.7000000,0.0000000,0.0000000,225.9890000); //object(elecfence_bar) (37)
CreateObject(987,34.2998000,2588.8994100,15.7000000,0.0000000,0.0000000,359.9890000); //object(elecfence_bar) (38)
CreateObject(987,45.1000000,2589.1001000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (39)
CreateObject(987,56.9000000,2589.6999500,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (40)
CreateObject(987,68.8000000,2589.6999500,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (41)
CreateObject(987,80.3000000,2588.3999000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (42)
CreateObject(987,92.3000000,2587.0000000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (43)
CreateObject(987,104.2000000,2587.0000000,15.7000000,0.0000000,0.0000000,307.9830000); //object(elecfence_bar) (44)
CreateObject(987,111.7000000,2578.3000500,15.7000000,0.0000000,0.0000000,307.9800000); //object(elecfence_bar) (45)
CreateObject(987,117.5000000,2570.8999000,15.7000000,0.0000000,0.0000000,307.9800000); //object(elecfence_bar) (46)
CreateObject(987,124.7000000,2561.5000000,15.7000000,0.0000000,358.0000000,359.9800000); //object(elecfence_bar) (47)
CreateObject(987,136.0000000,2562.1999500,15.7000000,0.0000000,357.9950000,353.9780000); //object(elecfence_bar) (48)
CreateObject(987,147.3000000,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (49)
CreateObject(987,158.8999900,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (50)
CreateObject(987,171.1000100,2561.6001000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (51)
CreateObject(987,181.7000000,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (52)
CreateObject(987,193.3999900,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (53)
CreateObject(987,205.1000100,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (54)
CreateObject(987,205.0996100,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (55)
CreateObject(1411,344.1000100,2552.0000000,17.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_1) (1)
CreateObject(4874,381.7000100,2545.6001000,18.9000000,0.0000000,0.0000000,0.0000000); //object(helipad1_las) (2)
CreateObject(5185,119.6000000,2549.1999500,17.2000000,0.0000000,0.0000000,126.0000000); //object(brkwrhusfuk_las2) (1)
CreateObject(5185,178.6000100,2539.3000500,17.2000000,0.0000000,0.0000000,125.9970000); //object(brkwrhusfuk_las2) (2)
CreateObject(5185,233.2000000,2531.3000500,17.2000000,0.0000000,0.0000000,129.9970000); //object(brkwrhusfuk_las2) (3)
CreateObject(5185,289.8999900,2529.8999000,17.2000000,0.0000000,0.0000000,133.9970000); //object(brkwrhusfuk_las2) (4)
CreateObject(5185,349.8999900,2529.1001000,17.2000000,0.0000000,0.0000000,133.9950000); //object(brkwrhusfuk_las2) (5)
CreateObject(5185,375.8999900,2530.3000500,17.2000000,0.0000000,0.0000000,133.9950000); //object(brkwrhusfuk_las2) (6)
CreateObject(5185,436.2000100,2530.1999500,17.2000000,0.0000000,0.0000000,135.2450000); //object(brkwrhusfuk_las2) (7)
CreateObject(5185,441.6000100,2493.5000000,17.0000000,0.0000000,0.0000000,33.2420000); //object(brkwrhusfuk_las2) (9)
CreateObject(5185,355.1000100,2456.3000500,17.2000000,0.0000000,0.0000000,311.9950000); //object(brkwrhusfuk_las2) (10)
CreateObject(5185,297.1000100,2459.3999000,17.2000000,0.0000000,0.0000000,311.9900000); //object(brkwrhusfuk_las2) (11)
CreateObject(5185,237.7000000,2461.3999000,17.2000000,0.0000000,0.0000000,313.9900000); //object(brkwrhusfuk_las2) (12)
CreateObject(5185,181.6000100,2460.3999000,17.2000000,0.0000000,0.0000000,313.9890000); //object(brkwrhusfuk_las2) (13)
CreateObject(5185,127.1000000,2449.6999500,17.2000000,0.0000000,0.0000000,303.9890000); //object(brkwrhusfuk_las2) (14)
CreateObject(5185,76.9000000,2449.6999500,17.2000000,0.0000000,0.0000000,303.9860000); //object(brkwrhusfuk_las2) (15)
DONE. ILL BE MAKING MORE MAPS SO STAY TUNED> Leave a REP or a COMMENT!
Reply
#2

post some pictures.
Reply
#3

Quote:
Originally Posted by Neonman
Посмотреть сообщение
post some pictures.
Done!

Picture 1: http://tinypic.com/r/t8nepf/5
Picture 2: http://i44.tinypic.com/5vy5us.jpg
Picture 3: Comming Soon!

Plz Leave a rep my map was good.
Reply
#4

First of all....
Quote:

Picture 3: Comming Soon!

Will obviously get you many -reps....
Secondly...it looks strange when there is a CITY AIRPORT fitted in a big desert. ...
Try to do better next time.
Reply
#5

Good
Reply
#6

bad map. Anyways isn't this account related to TahaAsif12 and ProjectNewYork that was banned from samp forums?
Reply
#7

Well done
Reply


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