10.10.2013, 21:42
Hello, i have been experiencing probably the worst nightmare bug i could ever had...
Basically i can start my server, i can connect, but when the second player connects my server crashed. When this happened i deleted some commented lines (wich makes no sense) and i rebuilt it, and then my server worked again but on the third player i crashed. then i made a few random changes and then it was again on the second player, then sometimes it was on the forth player connection that would make the server crash... I dont get any errors on compiling my gamemode is 85k lines long. I used crashdetect and this is the error that came up to my attention , i get a spam of this:
(in this case it was on the third player connected that the server crashed, it was right when he connected. )
Here is the OtherTimer2:
(ignore the commented lines)
Please help me this is urgent. Leave me a skype contact if possible. Thanks.
Basically i can start my server, i can connect, but when the second player connects my server crashed. When this happened i deleted some commented lines (wich makes no sense) and i rebuilt it, and then my server worked again but on the third player i crashed. then i made a few random changes and then it was again on the second player, then sometimes it was on the forth player connection that would make the server crash... I dont get any errors on compiling my gamemode is 85k lines long. I used crashdetect and this is the error that came up to my attention , i get a spam of this:
Код:
repetitivespam..... [02:34:36] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:36] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:36] [debug] Run time error 4: "Array index out of bounds" [02:34:36] [debug] Accessing element at index 5 past array upper bound 4 [02:34:36] [debug] AMX backtrace: [02:34:36] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:36] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:38] [debug] Run time error 4: "Array index out of bounds" [02:34:38] [debug] Accessing element at index 5 past array upper bound 4 [02:34:38] [debug] AMX backtrace: [02:34:38] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:38] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:39] [debug] Run time error 4: "Array index out of bounds" [02:34:39] [debug] Accessing element at index 5 past array upper bound 4 [02:34:39] [debug] AMX backtrace: [02:34:39] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:39] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:40] [debug] Run time error 4: "Array index out of bounds" [02:34:40] [debug] Accessing element at index 5 past array upper bound 4 [02:34:40] [debug] AMX backtrace: [02:34:40] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:40] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:41] [debug] Run time error 4: "Array index out of bounds" [02:34:41] [debug] Accessing element at index 5 past array upper bound 4 [02:34:41] [debug] AMX backtrace: [02:34:41] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:41] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:42] [debug] Run time error 4: "Array index out of bounds" [02:34:42] [debug] Accessing element at index 5 past array upper bound 4 [02:34:42] [debug] AMX backtrace: [02:34:42] [debug] #0 0001985c in ?? () from HaxifyDMRPG.amx [02:34:42] [debug] #1 000c5670 in public OtherTimer2 () from HaxifyDMRPG.amx [02:34:42] Incoming connection: 188.83.155.43:57429 [02:34:43] [join] testingaaax has joined the server (3:188.83.155.43) [02:35:12] Kicking 188.83.155.43 because they didn't logon to the game.
Here is the OtherTimer2:
(ignore the commented lines)
Код:
public OtherTimer2(playerid)
{
if(IsPlayerConnected(playerid))
{
new Float:maxspeed = 275.0;
new plname[MAX_PLAYER_NAME];
new string[128];
new Float:oldposx, Float:oldposy, Float:oldposz;
new zone[MAX_ZONE_NAME];
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
if(PlayerInfo[playerid][pInteriorNr] == 0)
{
GetPlayer2DRadarZone(playerid, zone, MAX_ZONE_NAME);
format(string,sizeof(string),"%s",zone);
TextDrawSetString(Textdraw49[playerid], string);
}
else if(PlayerInfo[playerid][pInteriorNr] == 1)
{
TextDrawSetString(Textdraw49[playerid], "LSPD");
}
else if(PlayerInfo[playerid][pInteriorNr] == 2)
{
TextDrawSetString(Textdraw49[playerid], "City Hall");
}
else if(PlayerInfo[playerid][pInteriorNr] == 3)
{
TextDrawSetString(Textdraw49[playerid], "Bank");
}
else if(PlayerInfo[playerid][pInteriorNr] == 4)
{
TextDrawSetString(Textdraw49[playerid], "FBI HQ");
}
else if(PlayerInfo[playerid][pInteriorNr] == 10)
{
TextDrawSetString(Textdraw49[playerid], "Regulars Lounge");
}
else if(PlayerInfo[playerid][pInteriorNr] == 11)
{
TextDrawSetString(Textdraw49[playerid], "DMW");
}
else if(PlayerInfo[playerid][pInteriorNr] == 12)
{
TextDrawSetString(Textdraw49[playerid], "24/7");
}
else if(PlayerInfo[playerid][pInteriorNr] == 13)
{
TextDrawSetString(Textdraw49[playerid], "Ammunation");
}
else if(PlayerInfo[playerid][pInteriorNr] == 14)
{
TextDrawSetString(Textdraw49[playerid], "Weapon Store");
}
else if(PlayerInfo[playerid][pInteriorNr] == 15)
{
TextDrawSetString(Textdraw49[playerid], "Gym");
}
else if(PlayerInfo[playerid][pInteriorNr] == 16)
{
TextDrawSetString(Textdraw49[playerid], "Binco");
}
else if(PlayerInfo[playerid][pInteriorNr] == 17)
{
TextDrawSetString(Textdraw49[playerid], "Pig Pen");
}
else if(PlayerInfo[playerid][pInteriorNr] == 18)
{
TextDrawSetString(Textdraw49[playerid], "Alhambra");
}
else if(PlayerInfo[playerid][pInteriorNr] == 20)
{
TextDrawSetString(Textdraw49[playerid], "Cluckin' Bell");
}
else if(PlayerInfo[playerid][pInteriorNr] == 21)
{
TextDrawSetString(Textdraw49[playerid], "Burger Shoot");
}
else if(PlayerInfo[playerid][pInteriorNr] == 22)
{
TextDrawSetString(Textdraw49[playerid], "Pizza Hut");
}
else if(PlayerInfo[playerid][pInteriorNr] == 23)
{
TextDrawSetString(Textdraw49[playerid], "Firemen HQ");
}
else if(PlayerInfo[playerid][pInteriorNr] == 24)
{
TextDrawSetString(Textdraw49[playerid], "Hitmen HQ");
}
else if(PlayerInfo[playerid][pInteriorNr] == 25)
{
TextDrawSetString(Textdraw49[playerid], "DD Stadium");
}
else if(PlayerInfo[playerid][pInteriorNr] == 26)
{
TextDrawSetString(Textdraw49[playerid], "Ten Green");
}
else if(PlayerInfo[playerid][pInteriorNr] == 28)
{
TextDrawSetString(Textdraw49[playerid], "Airlines");
}
else if(PlayerInfo[playerid][pInteriorNr] == 29)
{
TextDrawSetString(Textdraw49[playerid], "Hospital");
}
else if(PlayerInfo[playerid][pInteriorNr] == 30)
{
TextDrawSetString(Textdraw49[playerid], "Donut Store");
}
else if(PlayerInfo[playerid][pInteriorNr] == 32)
{
TextDrawSetString(Textdraw49[playerid], "ABC Studio");
}
else if(PlayerInfo[playerid][pInteriorNr] == 33)
{
TextDrawSetString(Textdraw49[playerid], "Yellow Cab HQ");
}
else if(PlayerInfo[playerid][pInteriorNr] == 34)
{
TextDrawSetString(Textdraw49[playerid], "Sex Shop");
}
else if(PlayerInfo[playerid][pInteriorNr] == 35)
{
TextDrawSetString(Textdraw49[playerid], "Sub Urban");
}
else if(PlayerInfo[playerid][pInteriorNr] == 36)
{
TextDrawSetString(Textdraw49[playerid], "ZIP");
}
else if(PlayerInfo[playerid][pInteriorNr] == 37)
{
TextDrawSetString(Textdraw49[playerid], "Victim");
}
else if(PlayerInfo[playerid][pInteriorNr] == 38)
{
TextDrawSetString(Textdraw49[playerid], "Restaurant");
}
else if(PlayerInfo[playerid][pInteriorNr] == 39)
{
TextDrawSetString(Textdraw49[playerid], "House");
}
else if(PlayerInfo[playerid][pInteriorNr] == 41)
{
TextDrawSetString(Textdraw49[playerid], "Ministery of ~n~Defense HQ");
}
else if(PlayerInfo[playerid][pInteriorNr] == 60)
{
TextDrawSetString(Textdraw49[playerid], "Driving School");
}
else
{
TextDrawSetString(Textdraw49[playerid], "Unknown~n~~r~Contact a Manager+.");
}
//new vehicleid = GetPlayerVehicleID(playerid);
if(SafeTime[playerid] > 0)
{
//SafeTime[playerid]--;
}
if(SafeTime[playerid] == 1)
{
if(gPlayerAccount[playerid] == 1 && gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "HINT: You took too long to login.");
SetTimer("tooktoolong", 100, false); //took too long kick failed login
}
}
if(GetPlayerState(playerid) == 2)
{
new kmh = GetPlayerSpeed(playerid, true);
//if ((BusrouteEast[playerid][0] >= 0 && BusrouteWest[playerid][0] >= 0))
//{
if(PlayerInfo[playerid][pSpeedo] == 2)
{
format(string, 64, "~g~~h~KM/H ~r~~h~%d", kmh);
TextDrawSetString(Textdraw39[playerid], string);
}
if(kmh > maxspeed && PlayerInfo[playerid][pAdmin] < 6)
{
new tmpcar = GetPlayerVehicleID(playerid);
if(!IsAPlane(tmpcar) || tmpcar < 1698)
{
if(!IsPlayerNPC(playerid))
{
if(PlayerGotSpottedRecently[playerid] == 0)
{
GetPlayerName(playerid, plname, sizeof(plname));
format(string, 128, "[AC]: %s (%d) is going at %d km/h; Check him immediately!!",plname,playerid,kmh);
SendAdminMessage(COLOR_YELLOW,string);
PlayerSuspicious[playerid] = 1;
PlayerSpeedHacking[playerid] = 1;
PlayerSuspiciousSpeed[playerid] = kmh;
PlayerGotSpottedRecently[playerid] = 1;
SetTimerEx("ResetAcWarn", 60000, 0, "i", playerid);
}
}
}
}
//}
if(gGas[playerid] == 1)
{
/*new vehicle = GetPlayerVehicleID(playerid);
if(IsModelAPlane(vehicle) || IsModelABoat(vehicle) || IsModelABycicle(vehicle) || IsModelAHeli(vehicle))
{
//format(string, sizeof(string), "~g~~h~Fuel ~g~~h~N/A");
}
else if(vehicle >= 1698)
{
//format(string, sizeof(string), "~g~~h~Fuel ~g~~h~Unknown");
}
else
{
if(Gas[vehicle] > 10)
{
//format(string, sizeof(string), "~g~~h~Fuel ~g~~h~%d%.",Gas[vehicle]);
}
else
{
//format(string, sizeof(string), "~g~~h~Fuel ~r~~h~%d%.",Gas[vehicle]);
}
}
TextDrawSetString(Textdraw40[playerid], string);*/
}
}
if(PlayerInfo[playerid][pLocal] != 255 && PlayerInfo[playerid][pInt] != 0)
{
new house = PlayerInfo[playerid][pLocal];
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
if(oldposz != 0.0)
{
if(oldposz < 600.0)
{
if(house == 242)
{
SafeSetPlayerInterior(playerid,0);
SafeSetPlayerPos(playerid,-2518.5967,-623.2701,132.7679);
PlayerInfo[playerid][pLocal] = 255;
}
else if(house < 99 && house != 10000)
{
SafeSetPlayerPos(playerid, HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey],HouseInfo[house][hEntrancez]); // Warp the player
PlayerInfo[playerid][pLocal] = 255;
SafeSetPlayerInterior(playerid,0);
}
}
}
}
if(CellTime[playerid] > 0)
{
if (CellTime[playerid] == cchargetime)
{
CellTime[playerid] = 1;
if(Mobile[Mobile[playerid]] == playerid)
{
CallCost[playerid] = CallCost[playerid]+callcost;
}
}
CellTime[playerid] = CellTime[playerid] +1;
if (Mobile[Mobile[playerid]] == 255 && CellTime[playerid] == 5)
{
if(IsPlayerConnected(Mobile[playerid]))
{
new called[MAX_PLAYER_NAME];
GetPlayerName(Mobile[playerid], called, sizeof(called));
format(string, sizeof(string), "%s's phone rings.", called);
RingTone[Mobile[playerid]] = 10;
ProxDetector(30.0, Mobile[playerid], string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
if(CellTime[playerid] == 0 && CallCost[playerid] > 0)
{
format(string, sizeof(string), "~w~The call cost~n~~r~$%d",CallCost[playerid]);
SafeGivePlayerMoney(playerid, -CallCost[playerid]);
SBizzInfo[2][sbTill] += CallCost[playerid];
ExtortionSBiz(2, CallCost[playerid]);
GameTextForPlayer(playerid, string, 5000, 1);
CallCost[playerid] = 0;
}
if(TransportTime[playerid] > 0)
{//Taxi driver and passenger only
if(TransportTime[playerid] >= 16)
{
TransportTime[playerid] = 1;
if(TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
TransportCost[playerid] += TransportValue[TransportDriver[playerid]];
TransportCost[TransportDriver[playerid]] = TransportCost[playerid];
}
}
}
TransportTime[playerid] += 1;
format(string, sizeof(string), "~r~%d ~w~: ~g~$%d",TransportTime[playerid],TransportCost[playerid]);
GameTextForPlayer(playerid, string, 15000, 6);
}
/*if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
{
if (!IsPlayerInAnyVehicle(playerid) || !IsABus(GetPlayerVehicleID(playerid)))
if (vehicleid != 0)
{
if (!IsABus(vehicleid))
{
if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
}
}
else
{
if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
}
}*/
//if (IsABus(vehicleid) && GetPlayerState(playerid) == 2 && PlayerInfo[playerid][pJob] != 14)
//{
// RemovePlayerFromVehicle(playerid);
//}
}
return 1;
}


