13.04.2009, 21:55
Hey.
My OOC chat is limited to one line of text, only so many characters. How can I change this so players can type longer messages and it will go onto two lines?
Help is appreciated. Thanks.
My OOC chat is limited to one line of text, only so many characters. How can I change this so players can type longer messages and it will go onto two lines?
Help is appreciated. Thanks.
pawn Код:
//----------------------------------[ooc]-----------------------------------------------
if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !");
return 1;
}
if ((noooc) && PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " The OOC channel has been disabled by an Admin !");
return 1;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**ERROR: You can't speak, you have been silenced by an Administrator!");
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: You may (/pm) an Admin to ask to be unsilenced.");
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: It is up to the Admin's discretion whether or not to unsilence you.");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/o)oc [ooc chat]");
return 1;
}
format(string, sizeof(string), "%s: %s " , sendername, result);
OOCOff(COLOR_OOC,string);
printf("%s", string);
}
return 1;
}