//----------------------------------[ooc]-----------------------------------------------
  if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
  {
   if(IsPlayerConnected(playerid))
   {
    if(gPlayerLogged[playerid] == 0)
    {
     SendClientMessage(playerid, COLOR_GREY, "  You havent logged in yet !");
     return 1;
    }
      if ((noooc) && PlayerInfo[playerid][pAdmin] < 1)
      {
        SendClientMessage(playerid, COLOR_GRAD2, "  The OOC channel has been disabled by an Admin !");
        return 1;
      }
      if(PlayerInfo[playerid][pMuted] == 1)
      {
        SendClientMessage(playerid, TEAM_CYAN_COLOR, "**ERROR: You can't speak, you have been silenced by an Administrator!");
        SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: You may (/pm) an Admin to ask to be unsilenced.");
        SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: It is up to the Admin's discretion whether or not to unsilence you.");
        return 1;
      }
      GetPlayerName(playerid, sendername, sizeof(sendername));
      new length = strlen(cmdtext);
      while ((idx < length) && (cmdtext[idx] <= ' '))
      {
        idx++;
      }
      new offset = idx;
      new result[64];
      while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
      {
        result[idx - offset] = cmdtext[idx];
        idx++;
      }
      result[idx - offset] = EOS;
      if(!strlen(result))
      {
        SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/o)oc [ooc chat]");
        return 1;
      }
      format(string, sizeof(string), "%s: %s " , sendername, result);
      OOCOff(COLOR_OOC,string);
      printf("%s", string);
    }
    return 1;
  }
new result[64];
new result[128];
//----------------------------------[ooc]-----------------------------------------------
if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
{
 if(IsPlayerConnected(playerid))
 {
  if(gPlayerLogged[playerid] == 0)
  {
   SendClientMessage(playerid, COLOR_GREY, "  You havent logged in yet !");
   return 1;
  }
if ((noooc) && PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Â The OOC channel has been disabled by an Admin !");
return 1;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**ERROR: You can't speak, you have been silenced by an Administrator!");
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: You may (/pm) an Admin to ask to be unsilenced.");
SendClientMessage(playerid, TEAM_CYAN_COLOR, "**HINT: It is up to the Admin's discretion whether or not to unsilence you.");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/o)oc [ooc chat]");
return 1;
}
format(string, sizeof(string), "[%i] %s: %s " , playerid, sendername, result);
OOCOff(COLOR_OOC,string);
printf("%s", string);
}
return 1;
}
Originally Posted by shaun9
Another thing, sorry should have thought of everything in the OP.
How do I get /ooc to display the players name as their color? or different parts of the text different colour, like the ID to display as grey etc. ? |