14.09.2013, 06:02
(
Последний раз редактировалось cray1100; 16.09.2013 в 14:01.
)
Well, you see... I have two problems... One in which is not a major problem, but the other one is...
First: The looped message... For example, Using this, works, but in game, it sends the "Audio stream:" message many times... Can it be fixed?
Second: With the same code above... In-Game, when the code is executed, it streams the music, and the music echos... Because it is being played for (the number of players) times... Can this be fixed?
First: The looped message... For example, Using this, works, but in game, it sends the "Audio stream:" message many times... Can it be fixed?
pawn Код:
stock PlayStreamForAll(params[])
{
foreach (new i : Player)
{
StopAudioStreamForPlayer(i);
PlayAudioStreamForPlayer(i, params);
}
return 1;
}