SAMP Map Editor
#1

Hey,

I'm trying to "duplicate" an object(building) in SAMP Map Editor(JernejL's map editor), but after I duplicate the object(and remove the old one), when I start the server and go ingame, the new object(that should be the duplicate) is placed wrong.In the editor, I click duplicate and the coordinates are right, everything is in place, but in game the object is "in the air".I'm doing this because I need to store the id of a building so I can change the texture of it,

Do you have any ides why is this happening?Thanks.
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#2

use ctr+down in map editor to bring the building down
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#3

In the editor everything is right, both buildings are in place, I remove the original one, everything still in place, but when I copy+paste the "Show Code" code, on my server, the created building it's not in position, it's upper and leaves a lot of space in the ground.It just seems it got smaller.
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#4

Could be the object, this also happends with "house barrier" they are fine in the editor but float ig.
( i know everything about mapping )
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#5

Did you add floor also?
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#6

It's something wrong with the rotation.When I click the object in the editor and copy it's coordinates, it's ok, but then when I import them back again in the editor, or even in game, the object is rotated in a weird way...I don't understand what's wrong, I just copy the rotation from the editor.
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#7

The editor gives incorrect rotations for some objects. JernejL did mention this some where. you will have to find the rotations yourself.
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#8

Need to fix this too.. It's for San Fierro station grass
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