SAMP Map Editor - Printable Version
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SAMP Map Editor -
Yvax - 11.08.2013
Hey,
I'm trying to "duplicate" an object(building) in SAMP Map Editor(JernejL's map editor), but after I duplicate the object(and remove the old one), when I start the server and go ingame, the new object(that should be the duplicate) is placed wrong.In the editor, I click duplicate and the coordinates are right, everything is in place, but in game the object is "in the air".I'm doing this because I need to store the id of a building so I can change the texture of it,
Do you have any ides why is this happening?Thanks.
Re: SAMP Map Editor -
Iron3man - 11.08.2013
use ctr+down in map editor to bring the building down
Re: SAMP Map Editor -
Yvax - 11.08.2013
In the editor everything is right, both buildings are in place, I remove the original one, everything still in place, but when I copy+paste the "Show Code" code, on my server, the created building it's not in position, it's upper and leaves a lot of space in the ground.It just seems it got smaller.
Re: SAMP Map Editor -
Stefand - 11.08.2013
Could be the object, this also happends with "house barrier" they are fine in the editor but float ig.
( i know everything about mapping

)
Re: SAMP Map Editor -
Iron3man - 11.08.2013
Did you add floor also?
Re: SAMP Map Editor -
Yvax - 11.08.2013
It's something wrong with the rotation.When I click the object in the editor and copy it's coordinates, it's ok, but then when I import them back again in the editor, or even in game, the object is rotated in a weird way...I don't understand what's wrong, I just copy the rotation from the editor.
Re: SAMP Map Editor -
Psymetrix - 11.08.2013
The editor gives incorrect rotations for some objects. JernejL did mention this some where. you will have to find the rotations yourself.
Re: SAMP Map Editor -
ProjectGANTON - 15.02.2014
Need to fix this too.. It's for San Fierro station grass