JerneJL - Stabling the wall as a straight floor
#1

I never make it stabled as a straight floor. It's always has somewhat twisted. How to stable it?
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#2

Get used to it first, if you dont find out, reply with me quoted, and ill help you, im a pro with Map Construction... Until then ill be waiting to know...
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#3

Quote:
Originally Posted by cray1100
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Get used to it first, if you dont find out, reply with me quoted, and ill help you, im a pro with Map Construction... Until then ill be waiting to know...
I'm mapping for like a few weeks now. Mapped a lot of interiors etc, but they are a bit twisted but I make it perfect to disappear yet I want it to be PERFECT. But I can't stable it still.
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#4

Just advertise it as "modern" architecture. Then all the wrong angles wont matter.
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#5

round off the rotations to the closest multiple of 90, so if the rotation is 88, 175, 278 it'd become 90, 180, 270
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#6

Quote:
Originally Posted by cessil
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round off the rotations to the closest multiple of 90, so if the rotation is 88, 175, 278 it'd become 90, 180, 270
This and, if it is a surface you are straightening to, you put the center of the obect half way on the line you need to be lined up to...
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