JerneJL - Stabling the wall as a straight floor - Printable Version
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JerneJL - Stabling the wall as a straight floor -
SwisherMyProtein - 06.08.2013
I never make it stabled as a straight floor. It's always has somewhat twisted. How to stable it?
Re: JerneJL - Stabling the wall as a straight floor -
cray1100 - 06.08.2013
Get used to it first, if you dont find out, reply with me quoted, and ill help you, im a pro with Map Construction... Until then ill be waiting to know...
Re: JerneJL - Stabling the wall as a straight floor -
SwisherMyProtein - 06.08.2013
Quote:
Originally Posted by cray1100
Get used to it first, if you dont find out, reply with me quoted, and ill help you, im a pro with Map Construction... Until then ill be waiting to know...
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I'm mapping for like a few weeks now. Mapped a lot of interiors etc, but they are a bit twisted but I make it perfect to disappear yet I want it to be PERFECT. But I can't stable it still.
Re: JerneJL - Stabling the wall as a straight floor -
Macluawn - 06.08.2013
Just advertise it as "modern" architecture. Then all the wrong angles wont matter.
Re: JerneJL - Stabling the wall as a straight floor -
cessil - 07.08.2013
round off the rotations to the closest multiple of 90, so if the rotation is 88, 175, 278 it'd become 90, 180, 270
Re: JerneJL - Stabling the wall as a straight floor -
cray1100 - 07.08.2013
Quote:
Originally Posted by cessil
round off the rotations to the closest multiple of 90, so if the rotation is 88, 175, 278 it'd become 90, 180, 270
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This and, if it is a surface you are straightening to, you put the center of the obect half way on the line you need to be lined up to...