26.07.2013, 11:01
Just a question im a beginner in this when I addplayerclass on the start of the gamemode is there a way wich i can make a sequence of available skins instead of allways changing the skin id like:
Instead of
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
etc
Like
AddPlayerClass(0;100,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
So it would make skins available from 0 to 100 in skin ids ofc idk if theres any way of doing this tell me pls
Instead of
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
AddPlayerClass(0,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
etc
Like
AddPlayerClass(0;100,1765.2147,-1345.7694,15.7556,175.4445,0,0,0,0,0,0);
So it would make skins available from 0 to 100 in skin ids ofc idk if theres any way of doing this tell me pls