28.06.2013, 17:27
My function does not work, where I could make a mistake?
OnGameModeInit:
OnPlayerSpawn:
Sorry for my bad english =D
OnGameModeInit:
Quote:
new Float:X, Float:Y, Float:Z; myobject = CreateObject(3026, X, Y, Z+0.5, 0.0, 0.0, 0.0, 300.0); SetObjectMaterial(myobject, 0, 2048, "CJ_AMMO_POSTERS", "cj_flag2", 0xFFFFFFFF); |
Quote:
SetPlayerAttachedObject(playerid, 1, myobject, 1, -0.2, -0.06, 0, 0, 0, 0,1,1,1); |