SetPlayerAttachedObject using SetObjectMaterial - Printable Version
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+--- Thread: SetPlayerAttachedObject using SetObjectMaterial (
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SetPlayerAttachedObject using SetObjectMaterial -
riodespain - 28.06.2013
My function does not work, where I could make a mistake?
OnGameModeInit:
Quote:
new Float:X, Float:Y, Float:Z;
myobject = CreateObject(3026, X, Y, Z+0.5, 0.0, 0.0, 0.0, 300.0);
SetObjectMaterial(myobject, 0, 2048, "CJ_AMMO_POSTERS", "cj_flag2", 0xFFFFFFFF);
|
OnPlayerSpawn:
Quote:
SetPlayerAttachedObject(playerid, 1, myobject, 1, -0.2, -0.06, 0, 0, 0, 0,1,1,1);
|
Sorry for my bad english =D
Re: SetPlayerAttachedObject using SetObjectMaterial -
Vince - 28.06.2013
You can't re-texture an attached object, unfortunately.