Posts: 249
	Threads: 26
	Joined: Jan 2011
	
Reputation: 
0
	 
 
	
	
		Hey, I am just going to throw this one out real quickly.
Is there actually any default function from the incognito's streamer to attach a object to another one?
Thanks in advance!
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 6,236
	Threads: 310
	Joined: Jan 2011
	
Reputation: 
0
	 
 
	
	
		No, because there isn't a native samp function to attach a player-object to another. You'll have to use global objects.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 249
	Threads: 26
	Joined: Jan 2011
	
Reputation: 
0
	 
 
	
	
		I am not talking about player-objects. I basically want to attach a 'CreateDynamicObject' to another 'CreateDynamicObject'. But from what I've seen so far there dosn't seems to be any native function for it. 
Thanks for your quick reply though.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 6,236
	Threads: 310
	Joined: Jan 2011
	
Reputation: 
0
	 
 
	
	
		Dynamic or 'streamed' objects use per-player objects (objects only created for one player) to bypass the object limit by only creating objects for players who are within a certain distance of the object, therefore you need per-player object functions if you want streamed-object functions.