Attaching dynamic objects. - Printable Version
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Attaching dynamic objects. -
justinnater - 11.04.2013
Hey, I am just going to throw this one out real quickly.
Is there actually any default function from the incognito's streamer to attach a object to another one?
Thanks in advance!
Re: Attaching dynamic objects. -
MP2 - 11.04.2013
No, because there isn't a native samp function to attach a player-object to another. You'll have to use global objects.
Re: Attaching dynamic objects. -
justinnater - 11.04.2013
I am not talking about player-objects. I basically want to attach a 'CreateDynamicObject' to another 'CreateDynamicObject'. But from what I've seen so far there dosn't seems to be any native function for it.
Thanks for your quick reply though.
Re: Attaching dynamic objects. -
MP2 - 11.04.2013
Dynamic or 'streamed' objects use per-player objects (objects only created for one player) to bypass the object limit by only creating objects for players who are within a certain distance of the object, therefore you need per-player object functions if you want streamed-object functions.