04.04.2013, 17:46
Код:
public OnPlayerUpdate(playerid)
{
new Float:hp;
GetPlayerHealth(playerid,hp);
if(hp <= 1.0) return SetPlayerHealth(playerid,-1.0);
if(Map[AllowWater] == 0)
{
if(IsPlayerInWater(playerid))
{
SetPlayerHealth(playerid,0.0);
}
}
PauseTime[playerid] = gettime();
return 1;
}
Код:
forward pausecheck();
public pausecheck()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
new PausedSeconds = gettime()-PauseTime[i];
if(PausedSeconds > 5)
SetPlayerChatBubble(i, "Paused", COLOR_YELLOW, 100.0, 5000);
}
return 1;
}


