29.03.2013, 15:23
Hi i got a
problem i already posted it here but nothing helps
problem
i got a uncuff cmd
but when i go ig i can cuff someone but not UNCUFF
noting appears
problem i already posted it here but nothing helps
problem
i got a uncuff cmd
but when i go ig i can cuff someone but not UNCUFF
noting appears
Код:
CMD:uncuff(playerid, params[])
{
if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5 || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2))
{
new string[128], giveplayerid;
if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /uncuff [playerid]");
if(IsPlayerConnected(giveplayerid))
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(PlayerInfo[giveplayerid][pJailed] >= 1)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You can't uncuff a jailed player.");
return 1;
}
if(giveplayerid == playerid) { SendClientMessageEx(playerid, COLOR_GREY, "You can't uncuff yourself."); return 1; }
if(PlayerCuffed[giveplayerid]>1)
{
if(IsPlayerAttachedObjectSlotUsed(giveplayerid)) RemovePlayerAttachedObject(giveplayerid);
DeletePVar(giveplayerid, "IsFrozen");
format(string, sizeof(string), "* You have been uncuffed by %s.", GetPlayerNameEx(playerid));
SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* You uncuffed %s.", GetPlayerNameEx(giveplayerid));
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s has uncuffed %s.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~g~Uncuffed", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
ClearAnimations(giveplayerid);
PlayerCuffed[giveplayerid] = 0;
PlayerCuffedTime[playerid] = 0;
DeletePVar(giveplayerid, "PlayerCuffed");
}
{
SendClientMessageEx(playerid, COLOR_GREY, "That player isn't cuffed.");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "That player isn't near you.");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "Invalid player specified.");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "You're not a law enforcement officer.");
}
return 1;
}


