01.04.2013, 13:52
Introduction:-
Hello guys.This is my second map.It is a small bank in Los Santos..It is good for roleplay servers.I hope you guys will like this.
Screenshots:-
http://www.mediafire.com/view/?k08hu5j51ebpt2p
http://www.mediafire.com/view/?awg5yxak3jfy4a4
http://www.mediafire.com/view/?9z3zfydwwrbk81u
http://www.mediafire.com/view/?782sn7si2cfiy68
Codes:-
This is all in this mapping.+Rep me if you like my mapping.I will continue to map for you guys....
Hello guys.This is my second map.It is a small bank in Los Santos..It is good for roleplay servers.I hope you guys will like this.
Screenshots:-
http://www.mediafire.com/view/?k08hu5j51ebpt2p
http://www.mediafire.com/view/?awg5yxak3jfy4a4
http://www.mediafire.com/view/?9z3zfydwwrbk81u
http://www.mediafire.com/view/?782sn7si2cfiy68
Codes:-
Code:
CreateDynamicObject(1649,1008.9000200,-1339.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (1) CreateDynamicObject(1649,1004.5000000,-1344.0000000,15.6000000,90.0000000,0.0000000,0.0000000); //object(wglasssmash) (2) CreateDynamicObject(1649,1004.5000000,-1353.9000200,15.6000000,90.0000000,0.0000000,0.0000000); //object(wglasssmash) (3) CreateDynamicObject(1649,1000.0999800,-1339.1999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (4) CreateDynamicObject(1491,1003.0000000,-1339.1999500,12.4000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1) CreateDynamicObject(1491,1006.0000000,-1339.1999500,12.4000000,0.0000000,0.0000000,180.0000000); //object(gen_doorint01) (2) CreateDynamicObject(1649,1000.7999900,-1339.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (5) CreateDynamicObject(1649,1008.2000100,-1339.0999800,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (6) CreateDynamicObject(1649,1011.0000000,-1341.3000500,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (7) CreateDynamicObject(1649,1011.0000000,-1345.6999500,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (8) CreateDynamicObject(1649,1011.0000000,-1350.0996100,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (9) CreateDynamicObject(1649,1011.0000000,-1354.5000000,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (10) CreateDynamicObject(1649,1011.0000000,-1356.6999500,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (11) CreateDynamicObject(1649,1011.0000000,-1347.9000200,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (12) CreateDynamicObject(1649,1011.0000000,-1343.5999800,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (13) CreateDynamicObject(1649,1008.7999900,-1358.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (14) CreateDynamicObject(1649,1004.4000200,-1358.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (15) CreateDynamicObject(1649,1000.0999800,-1358.6999500,14.0000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (16) CreateDynamicObject(1649,998.0999800,-1341.4000200,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (17) CreateDynamicObject(1649,998.0999800,-1345.8000500,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (18) CreateDynamicObject(1649,998.0999800,-1350.0999800,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (19) CreateDynamicObject(1649,998.0999800,-1354.4000200,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (20) CreateDynamicObject(1649,998.0999800,-1356.5999800,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (21) CreateDynamicObject(1649,998.0999800,-1347.9000200,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (23) CreateDynamicObject(1649,998.0999800,-1343.5000000,14.0000000,0.0000000,0.0000000,90.0000000); //object(wglasssmash) (24) CreateDynamicObject(1828,1004.5999800,-1343.5999800,12.4000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_rug) (1) CreateDynamicObject(1808,1007.7999900,-1339.3000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_watercooler2) (1) CreateDynamicObject(1808,1008.4000200,-1339.3000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_watercooler2) (2) CreateDynamicObject(2773,1006.0999800,-1340.4000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1) CreateDynamicObject(2773,1006.0996100,-1342.6992200,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateDynamicObject(2773,1002.7000100,-1340.1999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3) CreateDynamicObject(2773,1002.7000100,-1342.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4) CreateDynamicObject(2773,1006.2000100,-1338.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (5) CreateDynamicObject(2773,1006.2000100,-1335.6999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (6) CreateDynamicObject(2773,1002.7000100,-1337.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (7) CreateDynamicObject(2773,1002.7000100,-1335.5999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (8) CreateDynamicObject(2773,1006.7999900,-1333.5000000,12.9000000,0.0000000,0.0000000,334.0000000); //object(cj_airprt_bar) (9) CreateDynamicObject(2773,1002.0999800,-1333.5000000,12.9000000,0.0000000,0.0000000,30.0000000); //object(cj_airprt_bar) (10) CreateDynamicObject(2833,1004.0999800,-1347.1999500,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug02) (1) CreateDynamicObject(1708,1010.4000200,-1345.9000200,12.4000000,0.0000000,0.0000000,270.0000000); //object(kb_chair02) (1) CreateDynamicObject(1708,1010.4000200,-1347.4000200,12.4000000,0.0000000,0.0000000,269.9950000); //object(kb_chair02) (2) CreateDynamicObject(1708,1010.4000200,-1348.9000200,12.4000000,0.0000000,0.0000000,269.9950000); //object(kb_chair02) (3) CreateDynamicObject(18070,1005.7000100,-1355.5000000,12.8000000,0.0000000,0.0000000,180.0000000); //object(gap_counter) (1) CreateDynamicObject(2368,999.7999900,-1353.6999500,12.3000000,0.0000000,0.0000000,0.0000000); //object(shop_counter_1) (1) CreateDynamicObject(2368,999.7999900,-1353.6999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(shop_counter_1) (2) CreateDynamicObject(2369,1007.0999800,-1354.3000500,13.3000000,0.0000000,0.0000000,178.0000000); //object(cj_till) (1) CreateDynamicObject(2369,1004.0000000,-1354.3000500,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_till) (2) CreateDynamicObject(2634,1000.7999900,-1354.0999800,13.3000000,0.0000000,0.0000000,180.0000000); //object(ab_vaultdoor) (1) CreateDynamicObject(2608,998.4000200,-1356.3000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(polce_shelf) (1) CreateDynamicObject(2608,998.4000200,-1357.6999500,13.0000000,0.0000000,0.0000000,90.0000000); //object(polce_shelf) (2) CreateDynamicObject(2817,1004.0999800,-1345.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_bedrug01) (1) CreateDynamicObject(1491,998.0999800,-1353.5000000,12.3000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (3) CreateDynamicObject(2815,1004.0999800,-1349.1999500,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug01) (1) CreateDynamicObject(2818,1004.0999800,-1351.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_bedrug02) (2) CreateDynamicObject(2834,1006.5000000,-1351.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (1) CreateDynamicObject(2834,1001.7999900,-1351.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (2) CreateDynamicObject(2190,1003.5000000,-1354.4000200,13.3000000,0.0000000,0.0000000,0.0000000); //object(pc_1) (1) CreateDynamicObject(2190,1008.4000200,-1354.5000000,13.3000000,0.0000000,0.0000000,304.0000000); //object(pc_1) (2) CreateDynamicObject(1671,1004.2999900,-1355.3000500,12.8000000,0.0000000,0.0000000,180.0000000); //object(swivelchair_a) (1) CreateDynamicObject(1671,1007.0999800,-1355.1999500,12.8000000,0.0000000,0.0000000,179.9950000); //object(swivelchair_a) (2) CreateDynamicObject(2606,1000.7000100,-1353.8000500,14.5000000,0.0000000,0.0000000,0.0000000); //object(cj_police_counter2) (1) CreateDynamicObject(2606,1005.7000100,-1354.4000200,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_police_counter2) (2) CreateDynamicObject(2942,998.5000000,-1346.9000200,13.0000000,0.0000000,0.0000000,90.0000000); //object(kmb_atm1) (1) CreateDynamicObject(2942,998.5000000,-1345.8000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(kmb_atm1) (2) CreateDynamicObject(2942,998.5000000,-1344.6999500,13.0000000,0.0000000,0.0000000,90.0000000); //object(kmb_atm1) (3) CreateDynamicObject(2942,998.5000000,-1343.5999800,13.0000000,0.0000000,0.0000000,90.0000000); //object(kmb_atm1) (4) CreateDynamicObject(2773,1007.5999800,-1352.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateDynamicObject(2773,1006.2999900,-1352.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateDynamicObject(2773,1004.9000200,-1351.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateDynamicObject(2773,1003.2000100,-1351.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2) CreateDynamicObject(4100,1022.0999800,-1344.4000200,14.3000000,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (1) CreateDynamicObject(4100,1022.0999800,-1351.1999500,14.3000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (2) CreateDynamicObject(4100,1028.0999800,-1360.0999800,14.4000000,0.0000000,0.0000000,125.9990000); //object(meshfence1_lan) (3) CreateDynamicObject(4100,1032.0000000,-1367.6999500,14.3000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (4) CreateDynamicObject(4100,1025.5999800,-1371.5999800,14.2000000,0.0000000,0.0000000,321.9990000); //object(meshfence1_lan) (5) CreateDynamicObject(4100,1012.0999800,-1371.8000500,14.1000000,0.0000000,0.0000000,319.9940000); //object(meshfence1_lan) (6) CreateDynamicObject(4100,1004.7999900,-1365.4000200,14.0000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (7) CreateDynamicObject(4100,1005.0999800,-1358.8000500,14.0000000,0.0000000,0.0000000,319.9930000); //object(meshfence1_lan) (8) CreateDynamicObject(4100,1011.7999900,-1351.6999500,14.1000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (9) CreateDynamicObject(4100,1011.7999900,-1345.0999800,14.1000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (10) CreateDynamicObject(4641,1013.2999900,-1356.8000500,14.1000000,0.0000000,0.0000000,90.0000000); //object(paypark_lan04) (1) CreateDynamicObject(1269,1026.1999500,-1371.0999800,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeter) (1) CreateDynamicObject(1270,1025.8000500,-1371.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (1) CreateDynamicObject(1270,1014.7999900,-1371.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (2) CreateDynamicObject(1346,1025.9000200,-1336.0000000,13.9000000,0.0000000,0.0000000,184.0000000); //object(cj_phone_kiosk2) (1) CreateDynamicObject(1234,1024.9000200,-1332.8000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(phonesign) (1)