[FilterScript] WhoAcceptRules v1.0
#1

WHOACCEPTRULES v1.2
https://sampforum.blast.hk/showthread.php?tid=424080





WhoAcceptRules v1.0


Welcome to my new script ''WhoAcceptRules v1.0'' you can read about it down here and look at some pictures.




Quote:
The Rule system work like this , when a player join the game they need to accept the rules or if they not accept they will be auto kicked. The players will need to accept the rules every time they join the game. So if you change some rules so will they see it next time they join.


Pictures:

http://imageshack.us/photo/my-images/266/samp003ni.png/ IT'S LOOK LIKE THIS WHEN YOU JOIN!
http://imageshack.us/photo/my-images/6/samp005cq.png/ WHEN YOU DONT ACCEPT
http://imageshack.us/photo/my-images/843/samp001uz.png/ WHEN YOU ACCEPT




Download:http://www.4shared.com/rar/MkBSUPfO/...Rules_v10.html
Pastebin:http://pastebin.com/hxU05tFU


Credits: Sheders (Scripted) Fezhj(BetaTester) PLEASE DON'T REMOVE THE CREDITS!
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#2

why you removed it for it may have been something I and all the rest of the samp forms community would like
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#3

Quote:
Originally Posted by sam1929
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why you removed it for it may have been something I and all the rest of the samp forms community would like
I don't know. I added it to my WhoIsAdmin v1.4 I can add it again as a stand alone?
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#4

if you don't want others useing it then send me the download link in a pm and I well give you 100% credits when I use it or just upload it again your chose
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#5

Quote:
Originally Posted by sam1929
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if you don't want others useing it then send me the download link in a pm and I well give you 100% credits when I use it or just upload it again your chose
I will do it tomorrow: )
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#6

This is why you should think twice before creating useless topics throughout this comunity.
Edit: this guy re-uploaded this thing >.<
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#7

Please reUpload,I will use this!
I dont need the admin system,I want this though!
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#8

You included this in ur admin script and posted separately too?? wtf?
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#9

Quote:
Originally Posted by Gamer_007
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You included this in ur admin script and posted separately too?? wtf?
Yes i posted it here first but then i deleted it. And some here wanted just the rule script so i reuploaded it again.
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#10

Quote:
Originally Posted by sam1929
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if you don't want others useing it then send me the download link in a pm and I well give you 100% credits when I use it or just upload it again your chose
I have reupload it now
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#11

Zcmd, foreach, dudb and OnPlayerSpawn, you are crazy.
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#12

Quote:
Originally Posted by Rancherd1998
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Zcmd, foreach, dudb and OnPlayerSpawn, you are crazy.
Yes when the player spawn so will the rules pop up.....
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#13

Quote:
Originally Posted by sheders
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I have reupload it now
thanks soo much for unloading it bro
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#14

pawn Code:
public OnPlayerSpawn(playerid)
{
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,"Accept the rules or quit:","*Dont Advertise*\n*Your rules..*","*Accept*","*Quit*");
    return 1;
}
If I am not wrong, each time a guys will spawn he will see this dialog-box, but If some servers (freeroam,tdm) someone can easy spawn-killing when a players read the rules.. so I think it's will be better to add it here :

pawn Code:
public OnPlayerConnect(playerid)
{
    return 1;
}
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#15

man....it's easy...
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#16

Quote:
Originally Posted by thegreathom
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pawn Code:
public OnPlayerSpawn(playerid)
{
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,"Accept the rules or quit:","*Dont Advertise*\n*Your rules..*","*Accept*","*Quit*");
    return 1;
}
If I am not wrong, each time a guys will spawn he will see this dialog-box, but If some servers (freeroam,tdm) someone can easy spawn-killing when a players read the rules.. so I think it's will be better to add it here :

pawn Code:
public OnPlayerConnect(playerid)
{
    return 1;
}
I thinked that too.
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#17

Quote:
Originally Posted by radiobizza
View Post
man....it's easy...
Yes i know it's easy. I didn't say it's hard.
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#18

I accept!
[nice work!]
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#19

Quote:
Originally Posted by MehranGta
View Post
I accept!
[nice work!]
Hehe thank you i have a v1.2 out now.
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#20

When the player presses quit he wont get the message, nice work anyway.
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