09.03.2013, 08:09
Hy,i have an error when i implement "/lc"
The error is:
The /lc script is:
Help me please,i gave +RP!
The error is:
Код:
D:\Server Samp\pawno\include\JunkBuster.inc(3248) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterRaceCheckpoint") D:\Server Samp\gamemodes\Indungi.pwn(14522) : warning 219: local variable "playermoney" shadows a variable at a preceding level D:\Server Samp\gamemodes\Indungi.pwn(31426) : error 017: undefined symbol "SendLeaderMessage" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "CapsOnEnd" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "ConsecutiveCaps" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "IsInvalid" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "NumOccurences" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "TooManyCaps" D:\Server Samp\gamemodes\Indungi.pwn(53504) : warning 203: symbol is never used: "TooShortOnEnd" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Код:
///----------------------------------[LeaderChat]----------------------------------------------- if(strcmp(cmd, "/leaderchat", true) == 0 || strcmp(cmd, "/lc", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } new leaders = PlayerInfo[playerid][pLeader]; result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "{3C9DF6}Utilizare Comanda{FFFFFF}: (/l)aders©hat [Chat of leaders]"); return 1; } else if(leaders==1) { format(string, sizeof(string), "[LEADER]Departamentul de politie %s: %s.", sendername, result); } else if(leaders==2) { format(string, sizeof(string), "[LEADER]Serviciile secrete %s: %s.", sendername, result); } else if(leaders==3) { format(string, sizeof(string), "[LEADER]Garda Nationala %s: %s.", sendername, result); } else if(leaders==4) { format(string, sizeof(string), "[LEADER]Medic/Fireman %s: %s.", sendername, result); } else if(leaders==5) { format(string, sizeof(string), "[LEADER]La Casa Nostra %s: %s.", sendername, result); } else if(leaders==6) { format(string, sizeof(string), "[LEADER]Yakuza %s: %s.", sendername, result); } else if(leaders==7) { format(string, sizeof(string), "[LEADER]Primar %s: %s.", sendername, result); } else if(leaders==8) { format(string, sizeof(string), "[LEADER]Hitman %s: %s.", sendername, result); } else if(leaders==9) { format(string, sizeof(string), "[LEADER]News Reporter %s: %s.", sendername, result); } else if(leaders==10) { format(string, sizeof(string), "[LEADER]Bikers %s: %s.", sendername, result); } else if(leaders==11) { format(string, sizeof(string), "[LEADER]Scoala de intructori %s: %s.", sendername, result); } else if(leaders==12) { format(string, sizeof(string), "[LEADER]Grove %s: %s.", sendername, result); } else if(leaders==13) { format(string, sizeof(string), "[LEADER]Ballas %s: %s.", sendername, result); } else if(leaders==14) { format(string, sizeof(string), "[LEADER]Los Santos Vagos %s: %s.", sendername, result); } else if(leaders==15) { format(string, sizeof(string), "[LEADER]Mafia Rusa %s: %s.", sendername, result); } else if(leaders==16) { format(string, sizeof(string), "[LEADER]El Coronos %s: %s.", sendername, result); } else if(leaders==17) { format(string, sizeof(string), "[LEADER]Rifa %s: %s.", sendername, result); } else if(leaders==18) { format(string, sizeof(string), "[LEADER]Gospodaria Taraneasca %s: %s.", sendername, result); } else if(leaders==19) { format(string, sizeof(string), "[LEADER]Terrorist %s: %s.", sendername, result); } else if(leaders==20) { format(string, sizeof(string), "[LEADER]Constructori %s: %s.", sendername, result); } else if(leaders==21) { format(string, sizeof(string), "[LEADER]Mafia Albaneza %s: %s.", sendername, result); } if (PlayerInfo[playerid][pLeader] >= 1) { SendLeaderMessage(COLOR_GREEN, string); }