Leader Chat Error. -
Код:
///----------------------------------[LeaderChat]-----------------------------------------------
if(strcmp(cmd, "/leaderchat", true) == 0 || strcmp(cmd, "/lc", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
new leaders = PlayerInfo[playerid][pLeader];
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "{3C9DF6}Utilizare Comanda{FFFFFF}: (/l)aders©hat [Chat of leaders]");
return 1;
}
else if(leaders==1)
{
format(string, sizeof(string), "[LEADER]Departamentul de politie %s: %s.", sendername, result);
}
else if(leaders==2)
{
format(string, sizeof(string), "[LEADER]Serviciile secrete %s: %s.", sendername, result);
}
else if(leaders==3)
{
format(string, sizeof(string), "[LEADER]Garda Nationala %s: %s.", sendername, result);
}
else if(leaders==4)
{
format(string, sizeof(string), "[LEADER]Medic/Fireman %s: %s.", sendername, result);
}
else if(leaders==5)
{
format(string, sizeof(string), "[LEADER]La Casa Nostra %s: %s.", sendername, result);
}
else if(leaders==6)
{
format(string, sizeof(string), "[LEADER]Yakuza %s: %s.", sendername, result);
}
else if(leaders==7)
{
format(string, sizeof(string), "[LEADER]Primar %s: %s.", sendername, result);
}
else if(leaders==8)
{
format(string, sizeof(string), "[LEADER]Hitman %s: %s.", sendername, result);
}
else if(leaders==9)
{
format(string, sizeof(string), "[LEADER]News Reporter %s: %s.", sendername, result);
}
else if(leaders==10)
{
format(string, sizeof(string), "[LEADER]Bikers %s: %s.", sendername, result);
}
else if(leaders==11)
{
format(string, sizeof(string), "[LEADER]Scoala de intructori %s: %s.", sendername, result);
}
else if(leaders==12)
{
format(string, sizeof(string), "[LEADER]Grove %s: %s.", sendername, result);
}
else if(leaders==13)
{
format(string, sizeof(string), "[LEADER]Ballas %s: %s.", sendername, result);
}
else if(leaders==14)
{
format(string, sizeof(string), "[LEADER]Los Santos Vagos %s: %s.", sendername, result);
}
else if(leaders==15)
{
format(string, sizeof(string), "[LEADER]Mafia Rusa %s: %s.", sendername, result);
}
else if(leaders==16)
{
format(string, sizeof(string), "[LEADER]El Coronos %s: %s.", sendername, result);
}
else if(leaders==17)
{
format(string, sizeof(string), "[LEADER]Rifa %s: %s.", sendername, result);
}
else if(leaders==18)
{
format(string, sizeof(string), "[LEADER]Gospodaria Taraneasca %s: %s.", sendername, result);
}
else if(leaders==19)
{
format(string, sizeof(string), "[LEADER]Terrorist %s: %s.", sendername, result);
}
else if(leaders==20)
{
format(string, sizeof(string), "[LEADER]Constructori %s: %s.", sendername, result);
}
else if(leaders==21)
{
format(string, sizeof(string), "[LEADER]Mafia Albaneza %s: %s.", sendername, result);
}
if (PlayerInfo[playerid][pLeader] >= 1)
{
SendLeaderMessage(COLOR_GREEN, string);
}
Re: Leader Chat Error. -
You should remove IsPlayerConnected at the beginning and it is called "La Cosa Nostra" just saying.
( Removing the IsPlayerConnected won't change a thing but it is redicilous, as the player has to be connected to type the command. )
Re: Leader Chat Error. -
I change the script but pawn stop working.Can you change the script and post here?Thanks.