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		Thanks for the fast support!
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 279
	Threads: 4
	Joined: Sep 2012
	
	
 
	
	
		
Quote:
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					Originally Posted by costel_nistor96  Thanks for the fixes ... the first one I thought that is only at me.
 
 
 We can't use it with a smaller timer ? Like 500ms.
 | 
 Faster is 1 ms. 
 
PHP код:
#define KickEx(%0) SetTimerEx("KickPlayer", 1, 0, "d", %0)
forward KickPlayer(playerid);
public KickPlayer(playerid) Kick(playerid); 
 Using: KickEx(playerid);
	
 
	
	
	
		
	
 
 
	
	
	
		
	Posts: 72
	Threads: 14
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		Nice update, makes the quality of players better!
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 72
	Threads: 14
	Joined: Feb 2010
	
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		Useful update, I was wondering why the game crashed after alt tabbed.
Thanks
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 406
	Threads: 16
	Joined: Nov 2007
	
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		What was changed between the different installers of 0.3x-R1-2? When you first released 0.3x R1-2, I downloaded it, today I downloaded it again. why are the MD5's on the original 0.3x-R1-2 and the one I downloaded today different? why is the installer I downloaded today about 100 kb larger than the original installer?
but most of all, Why are you not documenting these changes? First with the frozen players not documented, and now this, what's the deal?
	
	
	
	
		
	
 
 
	
	
	
		
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		Some of my scripts wont work and the new 0.3x stuff neither wont load. Sucks :P
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 18
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		Thanks, bugs we're fucked.
	
	
	
	
		
	
 
 
	
	
	
		
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		Cool i like the new update on 0.3x
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 38
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		Damn yea,I love the update!
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 303
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		In the next version it would pe awesome if you could make access to "Respect +" dialog from singleplayer, you know, that thing that appears on left corner of the screen and shows "Respect +" and a loading bar whenever you complete a mission or something.(Not the textdraw in the center of the screen)
	
	
	
	
		
	
 
 
	
	
	
		
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		Great job! I liked the new updates and bug fixes.