Help me!
#1

Everytime I die in my server it crashes :S

Could you help me?

My OnPlayerDeath :

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
FadePlayerScreen(playerid, 0xFFFFFFCC, 192); //playerid, color, time
GameTextForPlayer(playerid,"~w~OMG, CALL THE AMBULANCE!",1000,1);
SendDeathMessage(killerid, playerid, reason);
GameTextForPlayer(killerid,"~r~You Murderer!",4000,3);
return 1;
}
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#2

Comment out your OnPlayerDeath, See if you still crash, If you do then it might be a case of having too many objects
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#3

But I use xClient ( Streamer ) From boyllet , it is on my gamemode ( #include <xClient> ) and in the FS (MAP) ( #include <xClient> ).

What you mean with comment?
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#4

You dont know what a comment is?, put /* at the start of it and put */ at the end
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#5

l will try it .
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#6

( Sorry double post )

OH NO !

Dosen't work

I think its my custom map . ( I made )
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#7

over 250 objects in an area = crash.

Streamers work by creating the objects that are within the drawdistance, so you can have unlimited objects all over the place, but not in one spot.
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#8

Quote:
Originally Posted by Mikep
Streamers work by creating the objects that are within the drawdistance
Crap streamers do that, yes. The point of a streamer is to not crash the server/client with too many objects, wherever they are.
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