Help me! - Printable Version
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Help me! -
Hot - 21.02.2009
Everytime I die in my server it crashes :S
Could you help me?
My
OnPlayerDeath :
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
FadePlayerScreen(playerid, 0xFFFFFFCC, 192); //playerid, color, time
GameTextForPlayer(playerid,"~w~OMG, CALL THE AMBULANCE!",1000,1);
SendDeathMessage(killerid, playerid, reason);
GameTextForPlayer(killerid,"~r~You Murderer!",4000,3);
return 1;
}
Re: Help me! -
ICECOLDKILLAK8 - 21.02.2009
Comment out your OnPlayerDeath, See if you still crash, If you do then it might be a case of having too many objects
Re: Help me! -
Hot - 21.02.2009
But I use xClient ( Streamer ) From boyllet , it is on my gamemode ( #include <xClient> ) and in the FS (MAP) ( #include <xClient> ).
What you mean with comment?
Re: Help me! -
ICECOLDKILLAK8 - 21.02.2009
You dont know what a comment is?, put /* at the start of it and put */ at the end
Re: Help me! -
Hot - 21.02.2009
l will try it .
Re: Help me! -
Hot - 21.02.2009
( Sorry double post )
OH NO !
Dosen't work
I think its my custom map . ( I made )
Re: Help me! -
Mikep - 21.02.2009
over 250 objects in an area = crash.
Streamers work by creating the objects that are within the drawdistance, so you can have unlimited objects all over the place, but not in one spot.
Re: Help me! -
yom - 21.02.2009
Quote:
|
Originally Posted by Mikep
Streamers work by creating the objects that are within the drawdistance
|
Crap streamers do that, yes. The point of a streamer is to not crash the server/client with too many objects, wherever they are.