CMD:siren help
#1

pawn Код:
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 017: undefined symbol "Siren"
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : warning 215: expression has no effect
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 001: expected token: ";", but found "]"
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 029: invalid expression, assumed zero
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
pawn Код:
CMD:siren(playerid, params[])
{
   if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
   {
       new string[128], type;
       new VID = GetPlayerVehicleID(playerid);
       if(sscanf(params, "d", type)) {
           SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [type]");
           SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
           return 1;
       }
       switch(type) {
           case 1:
           {
               if(Siren[VID] == 1) {
                   SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
                   return 1;
               }
               new sendername[MAX_PLAYER_NAME];
               Siren[VID] = 1;
               GetPlayerName(playerid, sendername, sizeof(sendername));
               SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
               AttachDynamicObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
               format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           case 2:
           {
               if(Siren[VID] == 1) {
                   SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
                   return 1;
               }
               Siren[VID] = 1;
               new sendername[MAX_PLAYER_NAME];
               GetPlayerName(playerid, sendername, sizeof(sendername));
               SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
               AttachDynamicObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
               format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           case 3:
           {
               if(Siren[VID] == 0) {
                   SendClientMessage(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
                   return 1;
               }
               Siren[VID] = 0;
               new sendername[MAX_PLAYER_NAME];
               GetPlayerName(playerid, sendername, sizeof(sendername));
               DestroyObject(SirenObject[VID]);
               format(string, sizeof(string), "* %s takes down the siren.", sendername);
               ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
               return 1;
           }
           default:
           {
               SendClientMessage(playerid, COLOR_WHITE, "Invalid type! /siren [type]");
               SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
           }
      }
   }
   else SendClientMessage(playerid, COLOR_GREY, "You're not authorised to use this command.");
   return 1;
}
How to fix?
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#2

pawn Код:
new Siren[MAX_VEHICLES];
Reply
#3

did you add Global Variable?

pawn Код:
new Siren[MAX_VEHICLES];
Reply
#4

When you add them, it always says you added a siren, and not, you already have a siren?
Reply
#5

Код:
new Siren[MAX_PLAYERS];
or
Код:
new Siren[MAX_VEHICLES];
?
Reply
#6

Quote:
Originally Posted by Blackazur
Посмотреть сообщение
Код:
new Siren[MAX_PLAYERS];
or
Код:
Siren[MAX_VEHICLES];
?
MAX_VEHICLES, I got it to say you already added a siren now.

Do I need to change DestroyObject, with DestroyDynamicObject?
Reply
#7

Yes. because you are using Dynamic #include <streamer>
Reply
#8

Quote:
Originally Posted by UnknownGamer
Посмотреть сообщение
MAX_VEHICLES, I got it to say you already added a siren now.

Do I need to change DestroyObject, with DestroyDynamicObject?
When you have an streamer, then yes.
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