C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 017: undefined symbol "Siren"
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : warning 215: expression has no effect
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 001: expected token: ";", but found "]"
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : error 029: invalid expression, assumed zero
C:\Users\matt\Desktop\GB; LS-RP V1.0.1\gamemodes\larp.pwn(5595) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
CMD:siren(playerid, params[])
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
new string[128], type;
new VID = GetPlayerVehicleID(playerid);
if(sscanf(params, "d", type)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [type]");
SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
return 1;
}
switch(type) {
case 1:
{
if(Siren[VID] == 1) {
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
new sendername[MAX_PLAYER_NAME];
Siren[VID] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachDynamicObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 2:
{
if(Siren[VID] == 1) {
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
Siren[VID] = 1;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachDynamicObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 3:
{
if(Siren[VID] == 0) {
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
return 1;
}
Siren[VID] = 0;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(SirenObject[VID]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
default:
{
SendClientMessage(playerid, COLOR_WHITE, "Invalid type! /siren [type]");
SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
}
}
}
else SendClientMessage(playerid, COLOR_GREY, "You're not authorised to use this command.");
return 1;
}
new Siren[MAX_VEHICLES];
new Siren[MAX_VEHICLES];
new Siren[MAX_PLAYERS];
new Siren[MAX_VEHICLES];
MAX_VEHICLES, I got it to say you already added a siren now.
Do I need to change DestroyObject, with DestroyDynamicObject? |