I already have 1 code the explosion but it does not in my opinion
Код:
public OnFilterScriptInit()
{
SetTimer("OnBurgerExplosion", 3600000, true);
return 1;
}
new Float:RandomSpawns[][] =
{
{1249.7258, -2047.9263, 59.9209}, //
{1241.2084, -2057.6521, 60.0190}, //
{1241.0105, -2052.6873, 59.9975}, //
{718.4906, -1477.3024, 5.4688}, //
{722.3772, -1477.2856, 5.4688} //
};
forward OnBurgerExplosion(playerid); // You can name this whatever you feel.
public OnBurgerExplosion(playerid)
{
static explode2; // Defining the explode
if(explode2 == 0)
{
new string[256];
format(string, sizeof(string), "Co mot vu no vua xay ra, hay den do ngay.");
SendRadioMessage(4, TEAM_MED_COLOR, string);
}
explode2++; // Every explosion, this will go up
if(explode2 < 100) // once it explodes 100 times, it will disable itself
SetTimer("OnBurgerExplosion", 3000, false); // This makes it disable itself
else
explode2 = 0; // If this is 0, it will start exploding, because fo the timer
new bomb= random(sizeof(RandomSpawns));
CreateExplosion(RandomSpawns[bomb][0],RandomSpawns[bomb][1],RandomSpawns[bomb][2], 2, 50.0); // explosions
CreateExplosion(RandomSpawns[bomb][0],RandomSpawns[bomb][1],RandomSpawns[bomb][2], 2, 50.0); // explosions
SetPlayerCheckpoint(playerid,RandomSpawns[bomb][0],RandomSpawns[bomb][1],RandomSpawns[bomb][2], 4.0);
// X, Y, Z == X = X Coordinates, Y = Y Coordinates, Z = Z Coordinates
return 1;
}
When it exploded, the checkpoint position on the map is not available with explosion...
Please help me!
I want to script mode Roleplay of me