3D rim modelling.
#1

Heoy guys. I just want to show some of my rim modelling in SolidWorks. I hope you like it.

Sake is my nickname.





Should I continue modelling or stop ASAP?
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#2

if you look at real car rims you'll notice the middle bit is a lot bigger than yours which it needs to be to fit the car
the tire texture also needs to be looped
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#3

It's so hard to design without real dimensions. Agreed with your tire texture thing.
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#4

Thats pretty decent. You should carry on. I need some good rim models for zmodeler!
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#5

Please get a good tire texture, I'll try and find i used for a few of my wheels.
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#6

I usually use this if I'm not modelling the tread
http://i.imgur.com/FS9o0.jpg
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#7

The second picture looks better. And you should go ahead with modelling!
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#8

Fabulous work. :O Keep working on them!
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#9

Thank you all. Yes, tire texture is a bit too stretched. SolidWorks doesn't offer so much texture options.

EDIT:

Last one.

I increased middle thing and added some background and plate with my name.
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