13.10.2012, 15:50
(
Последний раз редактировалось Coringa_Vilao; 07.11.2015 в 01:03.
)
Resolvido !
if(strcmp(cmd, "/cah", true) == 0 || strcmp(cmd, "/cah1", true) == 0)
{
new result[64];
if(IsPlayerConnected(playerid) && PlayerInfo[playerid][pAdmin] >= 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /cah [Chat Admin/Helper]");
return 1;
}
format(string, sizeof(string), "Admin %s diz: %s", sendername, result);
SendVIPMessage(COR_ADMIN,string);
printf("Helper %s diz: %s",sendername, result);
}
if(PlayerInfo[playerid][pHelper] >= 1)
{
format(string, sizeof(string), "Helper %s diz: %s", sendername, result);
SendVIPMessage(COLOR_HELPER,string);
printf("Helper %s diz: %s",sendername, result);
}
return 1;
}
tipo assim a new sempre tem que ser primeiro para ser usado por 2 modos de equipe ? se nao entendeu tipo tem que botar a new primeiro para aperecer Helper & Admin ?
|
if(strcmp(cmd, "/cah", true) == 0 || strcmp(cmd, "/cah1", true) == 0)
{
if(PlayerInfo[playerid][pHelper] == 0 || PlayerInfo[playerid][pAdmin] == 0) return SendClientMessage(playerid, 0xFF0000FF, "Nгo й admin ou helper");
new result[64];
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result)) return SendClientMessage(playerid, COLOR_GRAD2, "USE: /cah [Chat Admin/Helper]");
if(PlayerInfo[playerid][pAdmin] >= 1)
{
format(string, sizeof(string), "Admin %s diz: %s", sendername, result);
SendVIPMessage(COR_ADMIN,string);
printf("Helper %s diz: %s",sendername, result);
return 1;
}
if(PlayerInfo[playerid][pHelper] >= 1)
{
format(string, sizeof(string), "Helper %s diz: %s", sendername, result);
SendVIPMessage(COLOR_HELPER,string);
printf("Helper %s diz: %s",sendername, result);
return 1;
}
}