[CRASH] SA:MP Client Crash
#1

Hello, my SA:MP Client crashes when I've converted my CreateDynamicObject to CreateObject using convertFFS.
My client crashes when I join the game. It says: Connected, joining the game and boom! it crashes. Please help!

It crashes with ALL gamemodes.

Here is my object's code:

(Pastebin: http://pastebin.com/qi1DmQER)
Reply
#2

This forum is for scripting help not client support..Wrong Section!
Reply
#3

Its regarding scripting dude. When I changed the script, it crashes...
Reply
#4

Try this: Go to GTA San Andreas User Files (This is a folder inside GTA folder) and if you find a file called gta_set or something like that all you have to do is DELETE it and try and tell me
Reply
#5

Код:
SA-MP 0.3e
Exception At Address: 0x00544BC8

Registers:
EAX: 0x00000000	EBX: 0x00B99B1C	ECX: 0x040D1F50	EDX: 0x00001388
ESI: 0x00000000	EDI: 0x0B3E71BC	EBP: 0x00B99B24	ESP: 0x0022F2D4
EFLAGS: 0x00010246

Stack:
+0000: 0x45337ADA   0x0B3E71BC   0x032F99E8   0x0B3E71BC
+0010: 0x00000073   0x00000077   0xFFFFFFFB   0x000000B0
+0020: 0x00000073   0xFFFFFFFE   0x00000000   0x452E3179
+0030: 0xC54036AF   0x4538C479   0xC54AC9AF   0x0022F374
+0040: 0x0083C9CB   0x00000000   0x00563257   0x016AC378
+0050: 0x0046987D   0x0B3E71BC   0x0022F34C   0x0B3E71BC
+0060: 0x00000001   0x00000107   0x0022F3D4   0x00000000
+0070: 0xC5458044   0x45337ADA   0x45337ADA   0xC5458044
+0080: 0x419790D7   0x00000030   0x0022F40C   0x7707D74D
+0090: 0x121CE63D   0xFFFFFFFE   0x770B22AE   0x770B2149
+00A0: 0x0022F3C4   0x00837DD9   0xFFFFFFFF   0x00469EF7
+00B0: 0x419790D7   0x0022F3F8   0x03222AEE   0x03222CA4
+00C0: 0x032F99E8   0x0000138D   0x00000000   0x000002FF
+00D0: 0x000003A5   0x00001162   0x41764EAB   0x00000000
+00E0: 0x03250B0F   0x00000001   0x0022F394   0x0022EEE0
+00F0: 0x0022F418   0x0322BCD4   0x032510F0   0x00000000
+0100: 0x10325CE0   0x0321C2DA   0x03250B08   0x0000138D
+0110: 0x40000000   0x40A66F5B   0x80000000   0xC0A8B008
+0120: 0x60000000   0x402EC9D5   0x0022F410   0x000003A5
+0130: 0x0D5E7FC0   0x0022FA68   0x0201A801   0x00000000
+0140: 0x10325CE0   0x0022F44C   0x03248278   0x00000000
+0150: 0x0321598B   0x0000138D   0x45337ADA   0xC5458044
+0160: 0x41764EAB   0x00000000   0x00000000   0x4393FFD5
+0170: 0x00000000   0x10325CE0   0x0022F614   0x0324823B
+0180: 0x00000000   0x0318D406   0x0000138D   0x45337ADA
+0190: 0xC5458044   0x41764EAB   0x00000000   0x00000000
+01A0: 0x4393FFD5   0x00000000   0x0000FFFF   0x0D5E7FC0
+01B0: 0x031951AE   0x000003A5   0x0000138D   0x45337ADA
+01C0: 0xC5458044   0x41764EAB   0x00000000   0x00000000
+01D0: 0x4393FFD5   0x00000000   0x0022F628   0x0D58AFE8
+01E0: 0x0000FFFF   0x0000FFFF   0x000003A5   0x02CA0100
+01F0: 0x0000138D   0x45337ADA   0xC5458044   0x41764EAB
+0200: 0x00000000   0x00000000   0x00000000   0x4393FFD5
+0210: 0x0022F700   0x00000000   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000140
+0230: 0x00000140   0x00000138   0x0022F628   0x01680000
+0240: 0x0168015C   0x0D5F5CA8   0x016803D8   0x00000800
+0250: 0x0022F4B8   0x0022F52D   0x0022F5DC   0x7707D74D
+0260: 0x121CE63D   0xFFFFFFFE   0x770B22AE   0x770B2149
+0270: 0x0D5EA1C8   0x00000006   0x0D5EC548   0x00000000

SCM Op: 0x107, lDbg: 1

Game Version: US 1.0

State Information: Ped Context: 0
NO USE!
Reply
#6

Tell us what did you changed to make it crash, before it was crashing and after
Reply
#7

I've changed all Streamer objects (CreateDynamicObject) to SA-MP ones (CreateObject)
Reply
#8

Do you have the latest streamer plugin?
Reply
#9

Quote:
Originally Posted by Red_Dragon.
Посмотреть сообщение
Do you have the latest streamer plugin?
Yes, indeed.

It worked PERFECTLY when it was CreateDynamicObject, but I don't wanna use streamed objects.
Reply
#10

And you're saying it worked before you converted this? Did you add any new objects to the script?
If Yes:
Make sure these objects weren't removed in previous SA-MP versions, as some objects were deleted.

If No:
Make sure you don't have too many object lines, if you go over the maximum object limit, it can cause your server to crash. Also, if you have too many objects in one area, it is also a possible reason for this crash.

Read this for current server limits:
https://sampwiki.blast.hk/wiki/Limits
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)