Posts: 2,268
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Yes, this is a known SA:MP bug. You have to rejoin to get rid of it.
Posts: 1,534
Threads: 129
Joined: Jan 2012
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Try SetPlayerHealth(playerid,0) under OnPlayerDeath
Posts: 448
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Joined: Jan 2012
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Well from what i have experienced is if a player has this happen heal them, it makes the player respawn. (Thats what i do to fix it)
Posts: 523
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Joined: Feb 2012
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to prevent this i have a method in OnPlayerDeath make an explosion then u will automatically fall in ground and respawn
or in OnPlayerDeath use if gTeam[playerid] = bla bla SpawnPlayer there is a code to spawn use that to prevent this
Posts: 709
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Joined: Jul 2010
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It's kinda simple, all you have to do is jump from a place or let someone ram you, no need to rejoin as suggested above.