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		Yes, this is a known SA:MP bug. You have to rejoin to get rid of it.
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 1,534
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		Try SetPlayerHealth(playerid,0) under OnPlayerDeath
	
	
	
	
		
	
 
 
	
	
	
		
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		Well from what i have experienced is if a player has this happen heal them, it makes the player respawn. (Thats what i do to fix it)
	
	
	
	
		
	
 
 
	
	
	
		
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		to prevent this i have a method in OnPlayerDeath make an explosion then u will automatically fall in ground and respawn
or in OnPlayerDeath  use if gTeam[playerid] = bla bla SpawnPlayer there is a code to spawn use that to prevent this
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 709
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		It's kinda simple, all you have to do is jump from a place or let someone ram you, no need to rejoin as suggested above.