26.07.2012, 18:50
Код:
warning 219: local variable "pName" shadows a variable at a preceding level
pawn Код:
CMD:pm(playerid, params[])
{
new pID, Msg[128];
if(sscanf(params, "ds[128]", pID, Msg)) return SendClientMessage(playerid, -1, "USAGE: /pm [PlayerID] [Message]");
if(pID == playerid) return SendClientMessage(playerid, 0xFF0000FF, "You can't PM to yourself!");
if(!IsPlayerConnected(pID)) return SendClientMessage(playerid, 0xFF0000FF, "Invalid PlayerID or the PlayerID is not online!");
if(DisablePM[pID] == 1) return GameTextForPlayer(playerid, "~n~~n~~r~Player Disabled PM", 3000, 5);
new str[256], pName[MAX_PLAYER_NAME], pName2[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
GetPlayerName(pID, pName2, sizeof(pName2));
format(str, sizeof(str), "PM Sent to %s (ID: %d): %s", pName2, pID, Msg);
SendClientMessage(playerid, -1, str);
format(str, sizeof(str), "PM from %s (ID: %d): %s", pName, playerid, Msg);
SendClientMessage(pID, -1, str);
return 1;
}