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Hello,
I just want to know, if is it possible to define the bullets?
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Sorry, but it is not possible.
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I'm sure about it, of course there is possible way(s) to define it...
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Sorry, but I don't think I understand you (english isn't my native language, can someone expand this for me?). You mean bullet count, bullet the car, ammunition types?
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You can define the gun using GetPlayerWeapon, further definition of the shooting system is not apprehended in pawn.
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What do you mean by defining a bullet? What is it you're looking to make? Do you want to count the bullets being fired, or keep track of how many ammo the player has, or how much in his clip etc.
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okay, lets skip defining the bullet, how do I define the bullet if it "infected - hurt" the player? for example