02.06.2012, 15:27
So as the title say's,when i first login the server spawns me in the right place,and with the skin "60",the id that i've chosen,but if i relog,the server spawns me in air in a weird place and also it spawns me with skin 0 ... please can you help me?
I am desperate to make this sistem to work,i rly need to learn how lol
(Working on this thing to work well for 3 days already lol
here is my full code until now:
I am desperate to make this sistem to work,i rly need to learn how lol

here is my full code until now:
Code:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT //Includes #include <a_samp> #include <dini> #include <a_samp> #include <dini> #include <YSI\y_ini> #include <dudb> #include <file> #define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_SUCCESS_1 3 #define DIALOG_SUCCESS_2 4 #define PATH "/Users/%s.ini" #define COL_WHITE "{FFFFFF}" #define COL_RED "{F81414}" #define COL_GREEN "{00FF22}" #define COL_LIGHTBLUE "{00CED1}" //Enums enum pInfo { pPass, pCash, pAdmin, pKills, pDeaths } new PlayerInfo[MAX_PLAYERS][pInfo]; new gPlayerLogged[MAX_PLAYERS]; forward LoadUser_data(playerid,name[],value[]); public LoadUser_data(playerid,name[],value[]) { INI_Int("Password",PlayerInfo[playerid][pPass]); INI_Int("Cash",PlayerInfo[playerid][pCash]); INI_Int("Admin",PlayerInfo[playerid][pAdmin]); INI_Int("Kills",PlayerInfo[playerid][pKills]); INI_Int("Deaths",PlayerInfo[playerid][pDeaths]); return 1; } stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } main() { print("\n----------------------------------"); print("GG-Reallife 0.1"); print("----------------------------------\n"); } public OnGameModeInit() { //Clase Pentru Select ForceClassSelection(playerid); dupa login SetGameModeText("GG-Reallife 0.1"); //Vehicule Los Santos AddStaticVehicle(402,1363.1136,-1300.6017,13.2846,181.8885,13,13); AddStaticVehicle(405,1329.5442,-1369.1112,13.5429,268.5680,24,1); AddStaticVehicle(412,1085.3099,-1366.2987,13.5083,359.8742,64,1); AddStaticVehicle(424,951.2397,-1364.3125,13.2168,92.9506,88,64); AddStaticVehicle(426,965.5166,-1369.2640,13.2127,270.9866,88,64); AddStaticVehicle(445,676.1548,-1428.2697,14.7267,0.0399,88,64); AddStaticVehicle(458,1460.3394,-1506.6311,13.4155,89.3990,88,64); AddStaticVehicle(466,1507.6152,-1750.6693,13.2740,358.9849,123,1); AddStaticVehicle(467,1535.9390,-1672.0173,13.1099,359.4517,123,1); AddStaticVehicle(479,1282.4524,-1522.9989,13.2908,270.2958,123,1); AddStaticVehicle(489,1920.7021,-1790.3239,13.1119,269.2996,123,1); AddStaticVehicle(496,1946.6371,-2123.7000,13.2749,89.5041,123,1); AddStaticVehicle(499,1776.9808,-1887.3065,13.1141,88.2713,112,1); AddStaticVehicle(517,1775.9952,-1932.7899,13.1131,175.6704,112,1); AddStaticVehicle(529,1805.3340,-1932.5547,13.1135,0.7090,112,1); AddStaticVehicle(604,1674.8048,-1125.0746,23.6333,267.5852,112,1); AddStaticVehicle(605,1685.7198,-1044.8259,23.6333,358.9815,112,1); AddStaticVehicle(425,1761.6339,-1046.5703,23.6880,359.6237,112,1); AddStaticVehicle(412,1651.7705,-1018.0209,23.6255,9.5531,112,1); AddStaticVehicle(481,1592.7891,-1057.7676,23.6333,129.2202,112,1); AddStaticVehicle(521,1328.0367,-1061.3395,28.6363,1.8183,112,1); AddStaticVehicle(600,1027.6488,-1052.6136,31.3748,177.2368,112,1); AddStaticVehicle(531,1066.8021,-876.1398,42.9531,85.8525,112,1); AddStaticVehicle(579,1065.7228,-902.9531,42.8549,264.3694,112,1); AddStaticVehicle(554,1706.7697,-1879.4489,13.4003,357.7852,13,13); AddStaticVehicle(549,1618.3584,-1559.6875,14.0050,87.9495,13,13); AddStaticVehicle(566,1549.5625,-2211.9944,13.3864,179.6881,13,13); AddStaticVehicle(579,297.8336,-1366.4697,13.9333,22.6049,13,13); AddStaticVehicle(554,442.9940,-1738.1919,9.2225,179.3603,13,13); AddStaticVehicle(479,823.4073,-2028.5421,12.6989,268.6736,13,13); AddStaticVehicle(412,824.0782,-1915.5522,12.6989,88.9128,13,13); AddStaticVehicle(418,1062.5624,-1737.5902,13.3109,90.1607,13,13); //Vehicule Los Santos Sfarsit return 1; } public OnGameModeExit() { return 1; } // aici ii da pe playeri public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerConnect(playerid) { if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit"); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit"); } return 1; } public OnPlayerDisconnect(playerid, reason) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_Close(File); return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { PlayerInfo[killerid][pKills]++; PlayerInfo[playerid][pDeaths]++; return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_Close(File); SetSpawnInfo(playerid, 0, 60, 1480.8102, -1758.8420, 17.5313, 342.1488, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Welcome to G-Zone,we hope you will have a great time with us.!","Ok",""); } } case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]); ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok",""); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit"); } return 1; } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }