Posts: 439
Threads: 62
Joined: Apr 2012
Hello,
My "Russian Team" spawns or coordinates that aren't in the script.
Is there anyway to solve this problem?
Thanks.
Regards,
Windows32.
Posts: 50
Threads: 12
Joined: Apr 2012
Reputation:
0
give me the code of the server and i will be fixing it
Posts: 929
Threads: 17
Joined: Mar 2012
Reputation:
0
is it in the desert? 0.0,0.0,0.0
Use can use SetPlayerSpawnInfo
or SetPlayerPos but im sure you know this already.
its hard to say because you post no code.
Posts: 439
Threads: 62
Joined: Apr 2012
Quote:
Originally Posted by IceCube!
Blueberry**
WHen your player spawns save the co-ords with /save. At that point goto where the saved positions are then Copy the X, Y, Z and hit control f in Pawno and it will find the co-ords in the Pawn code.
|
I done that, and it came up with no results, I also went to PlayerClass and the coords where the same as where I wanted them to spawn.
Anyway, I fixed it.