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Spawning on coords that aren't in the script. - Printable Version

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Spawning on coords that aren't in the script. - Elysian` - 13.05.2012

Hello,

My "Russian Team" spawns or coordinates that aren't in the script.

Is there anyway to solve this problem?

Thanks.

Regards,
Windows32.


Re: Spawning on coords that aren't in the script. - john_jenkins - 13.05.2012

give me the code of the server and i will be fixing it


Re: Spawning on coords that aren't in the script. - Jonny5 - 13.05.2012

is it in the desert? 0.0,0.0,0.0

Use can use SetPlayerSpawnInfo
or SetPlayerPos but im sure you know this already.


its hard to say because you post no code.


Re: Spawning on coords that aren't in the script. - IceCube! - 13.05.2012

Quote:
Originally Posted by Jonny5
Посмотреть сообщение
is it in the desert? 0.0,0.0,0.0

Use can use SetPlayerSpawnInfo
or SetPlayerPos but im sure you know this already.


its hard to say because you post no code.
Blueberry**

WHen your player spawns save the co-ords with /save. At that point goto where the saved positions are then Copy the X, Y, Z and hit control f in Pawno and it will find the co-ords in the Pawn code.


Re: Spawning on coords that aren't in the script. - Elysian` - 13.05.2012

Quote:
Originally Posted by IceCube!
Посмотреть сообщение
Blueberry**

WHen your player spawns save the co-ords with /save. At that point goto where the saved positions are then Copy the X, Y, Z and hit control f in Pawno and it will find the co-ords in the Pawn code.
I done that, and it came up with no results, I also went to PlayerClass and the coords where the same as where I wanted them to spawn.

Anyway, I fixed it.