13.05.2012, 13:15
pawn Код:
public PayDay(playerid)
{
new string[128];
new Conta,interest;
new rent = 0;
SalarioOrg();
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MultaMessage[i] == 1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou suas Multas e perdeu a Carteira de Habilitaзгo.");
format(string, sizeof(string), "Vocк tem %d Multas e agora estб sendo procurado pelo Detran.", PlayerInfo[i][pMulta]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
PlayerInfo[i][pCarLic] = 0;
SetPlayerCriminal(i,255, "Sonegaзгo de Multas");
}
if(MoneyMessage[i] == 1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou sua dнvida e foi preso.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
Conta = PlayerInfo[i][pConta];
new key = PlayerInfo[i][pPHousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoneyEx(i))
{
PlayerInfo[i][pPHousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Voce foi expulso(a).");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[i][pVIP] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//casaInfo[key][hLevel]
}
else
{
if(PlayerInfo[i][pVIP] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 4)
{
Tax += TaxValue;//Shorld work for every player online
PlayerInfo[i][pConta] -= TaxValue;
if(PlayerInfo[i][pVIP] == 3)
{
new bonus = PlayerInfo[i][pPayCheck] / 2;
PlayerInfo[i][pPayCheck] += bonus;
}
if(PlayerInfo[i][pVIP] == 4)
{
new bonus = PlayerInfo[i][pPayCheck] / 3;
PlayerInfo[i][pPayCheck] += bonus;
}
new checks = PlayerInfo[i][pPayCheck];
new ebill = (PlayerInfo[i][pConta]/10000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoneyEx(i, checks);
if(PlayerInfo[i][pConta] > 0)
{
PlayerInfo[i][pConta] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pConta] = Conta+interest;
strcat(string, "Salario: R$%d Imposto: -R$%d\n", checks, TaxValue);
strcat(string, "Medico: R$300\n ");
strcat(string, "Energia: -R$%d\n", ebill);
strcat(string, "Banco: R$%d \n", Conta);
strcat(string, "Juros: 0.%d por cento\n",tmpintrate);
strcat(string, "Juros R$%d\n", interest);
strcat(string, "Novo extrato: R$%d\n", PlayerInfo[i][pConta]);
strcat(string, "Aluguel: -R$%d\n", rent);
strcat(string, "Aluguel: -R$%d\n", rent);
strcat(string, "===========================================================");
ShowPlayerDialog(playerid, 9999, DIALOG_STYLE_MSGBOX, "~> ¤ Pagamento ¤ <~", string, "Sair", "");
if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
GivePlayerMoneyEx(i,- 300);
if(PlayerInfo[i][pVIP] == 1) { PlayerInfo[i][pExp] += 4; GivePlayerMoneyEx(i,20000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 20.000R$ de bфnus por ser VIP.");}
else if(PlayerInfo[i][pVIP] == 3) { PlayerInfo[i][pExp] += 6; GivePlayerMoneyEx(i,40000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 40.000R$ de bфnus por ser Vip Master.");}
else if(PlayerInfo[i][pVipTime] >= 1) { PlayerInfo[i][pExp] += 2; GivePlayerMoneyEx(i,9000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 9.000R$ de bфnus por ser Vip Timer.");}
rent = 0;
PlayerInfo[i][pPoint] += numplayers;
format(string, sizeof(string), "{ff9600}Vocк ganhou {fff000}%d Cash {ff9600}por ter {fff000}%d {ff9600}Jogadores Online", numplayers,numplayers);
SendClientMessage(i, COLOR_GRAD5, string);
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(PlayerInfo[i][pVIP] == 1)
{
PlayerInfo[i][pPayDayHad] += 1;
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
if(PlayerInfo[i][pVIP] == 3)
{
PlayerInfo[i][pPayDayHad] += 2;
if(PlayerInfo[i][pPayDayHad] >= 6)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo jogou tempo suficiente para receber salбrio.");
}
}
}
}
Checkprop();
format(string, sizeof(string), "Lotйria: Jб comeзou a loteria.");
OOCOff(COLOR_WHITE, string);
new rand = random(80);
if(rand < 77) { rand += 3; }
Lotto(rand);
return 1;
}
E ta dando os seguinte warnings.
Apareceu so uma vez mais tava bugadao nгo mostrava o salбrio , num amostrava nada so fica o '%d'
pawn Код:
warning 202: number of arguments does not match definition
C:\Users\user\Desktop\GameMode\gamemodes\a9.pwn(29912) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\user\Desktop\GameMode\gamemodes\a9.pwn(36190) : warning 202: number of arguments does not match definition