13.04.2012, 21:48
Hello everybody!
I have a piece of code, payday code, and the problem is that it doesn't work, but doesn't give any errors.
It worked before, when i had 3 factions, but now i have much more, and nothing happens.
Anyone any ideas?
I have a piece of code, payday code, and the problem is that it doesn't work, but doesn't give any errors.
It worked before, when i had 3 factions, but now i have much more, and nothing happens.
Code:
if (PlayerOrg[playerid] == 0) { GivePlayerMoney(playerid,1200); SendClientMessage(playerid,COLOR_WHITE,"You've received 1200$ from your unsuitable employment insurance."); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3200); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3500); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4600); format(string3, sizeof(string3), "Paycheck: 4600$"); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,9500); } else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 1) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3200); } else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3800); } else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4300); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3200); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3500); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4600); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,9500); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,6000); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,7000); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,8000); } else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,20000); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3000); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3500); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,7000); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3000); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3500); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,7000); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,100); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,200); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,500); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,700); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,1000); } else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,100); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,3333); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4000); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,5000); } else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,40000); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,100); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,200); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,500); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,700); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,1000); } else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 1 ) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,100); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 2) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,200); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 3) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,500); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 4) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,700); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 5) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,1000); } else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 6) { SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!"); GivePlayerMoney(playerid,4500); }