if (PlayerOrg[playerid] == 0)
{
GivePlayerMoney(playerid,1200);
SendClientMessage(playerid,COLOR_WHITE,"You've received 1200$ from your unsuitable employment insurance.");
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4600);
format(string3, sizeof(string3), "Paycheck: 4600$");
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,9500);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 1)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3800);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4300);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4600);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,9500);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,6000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,8000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,20000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3333);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,40000);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
switch( GetPVarInt( playerid, "Rank" ) )
{
case 1://rank 1
{
switch( PlayerOrg[playerid] )
{
case 2:// organisation id 2
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
}
}
case 2://rank 2
{
switch( PlayerOrg[playerid] )
{
case 2:
{
//...
}
}
}
}
|
This is how i'd do it.
pawn Code:
|
switch( GetPVarInt( playerid, "Rank" ) )
{
case 1:
{
}
case 2:
{
}
default: //this will be executed if none of the cases match
{
}
}
switch(PlayerOrg[playerid])
{
case 0:
{
GivePlayerMoney(playerid,1200);
return SendClientMessage(playerid,COLOR_WHITE,"You've received 1200$ from your unsuitable employment insurance.");
}
case 2:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,3200);
case 2: GivePlayerMoney(playerid,3500);
case 3: GivePlayerMoney(playerid,4000);
case 4: GivePlayerMoney(playerid,4600);
case 5: GivePlayerMoney(playerid,5000);
case 6: GivePlayerMoney(playerid,9500);
}
}
case 3:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,3200);
case 2: GivePlayerMoney(playerid,3800);
case 3: GivePlayerMoney(playerid,4300);
}
}
case 4:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,3200);
case 2: GivePlayerMoney(playerid,3500);
case 3: GivePlayerMoney(playerid,4000);
case 4: GivePlayerMoney(playerid,4600);
case 5: GivePlayerMoney(playerid,5000);
case 6: GivePlayerMoney(playerid,9500);
}
}
case 5:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,4000);
case 2: GivePlayerMoney(playerid,5000);
case 3: GivePlayerMoney(playerid,6000);
case 4: GivePlayerMoney(playerid,7000);
case 5: GivePlayerMoney(playerid,8000);
case 6: GivePlayerMoney(playerid,20000);
}
}
case 6:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,3000);
case 2: GivePlayerMoney(playerid,3500);
case 3: GivePlayerMoney(playerid,4000);
case 4: GivePlayerMoney(playerid,4500);
case 5: GivePlayerMoney(playerid,5000);
case 6: GivePlayerMoney(playerid,7000);
}
}
case 7:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,3000);
case 2: GivePlayerMoney(playerid,3500);
case 3: GivePlayerMoney(playerid,4000);
case 4: GivePlayerMoney(playerid,4500);
case 5: GivePlayerMoney(playerid,5000);
case 6: GivePlayerMoney(playerid,7000);
}
}
case 8:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,100);
case 2: GivePlayerMoney(playerid,200);
case 3: GivePlayerMoney(playerid,500);
case 4: GivePlayerMoney(playerid,700);
case 5: GivePlayerMoney(playerid,1000);
case 6: GivePlayerMoney(playerid,4500);
}
}
case 9:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,100);
case 2: GivePlayerMoney(playerid,3333);
case 3: GivePlayerMoney(playerid,4000);
case 4: GivePlayerMoney(playerid,4500);
case 5: GivePlayerMoney(playerid,5000);
case 6: GivePlayerMoney(playerid,40000);
}
}
case 10:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,100);
case 2: GivePlayerMoney(playerid,200);
case 3: GivePlayerMoney(playerid,500);
case 4: GivePlayerMoney(playerid,700);
case 5: GivePlayerMoney(playerid,1000);
case 6: GivePlayerMoney(playerid,4500);
}
}
case 11:
{
switch(GetPVarInt( playerid, "Rank" )
{
case 1: GivePlayerMoney(playerid,100);
case 2: GivePlayerMoney(playerid,200);
case 3: GivePlayerMoney(playerid,500);
case 4: GivePlayerMoney(playerid,700);
case 5: GivePlayerMoney(playerid,1000);
case 6: GivePlayerMoney(playerid,4500);
}
}
}
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
|
pawn Code:
|