26.03.2012, 16:49
Vim aqui pedir se algum ai conheзe um FS de animes em Portugues que funcione, eu ja achei varios aqui, mas alguns e ingles e alguns nem funcionam.. Obrigado
#include <a_samp>
#include <core>
#include <float>
new glob0[500];
new glob7D0[500];
new globFA0[200];
new glob12C0;
function8(arg0[], &arg1)
{
new var0 = strlen(arg0);
while(arg1 < var0 && arg0[arg1] <= 32)
{
arg1++;
}
new var1 = arg1;
new var2[20];
while(arg1 < var0 && arg0[arg1] > 32 && arg1 - var1 < 19)
{
var2[arg1 - var1] = arg0[arg1];
arg1++;
}
var2[arg1 - var1] = 0;
return var2;
}
function2A0(arg0, arg1, arg2)
{
if(arg0 & arg1 && !(arg0 & arg2))
{
return 1;
}
return 0;
}
function31C(playerid, arg1[], arg2[], Float:arg3, arg4, arg5, arg6, arg7, arg8)
{
if(glob0[playerid] == 1)
{
TextDrawHideForPlayer(playerid, glob12C0);
}
ApplyAnimation(playerid, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, 0);
globFA0[playerid]++;
return 0;
}
function420(playerid, arg1[], arg2[], Float:arg3, arg4, arg5, arg6, arg7, arg8)
{
if(glob0[playerid] == 1)
{
TextDrawHideForPlayer(playerid, glob12C0);
}
glob0[playerid] = 1;
ApplyAnimation(playerid, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, 0);
TextDrawShowForPlayer(playerid, glob12C0);
globFA0[playerid]++;
return 0;
}
function57C(playerid)
{
glob0[playerid] = 0;
ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0, 0);
return 0;
}
function61C(playerid, arg1[])
{
ApplyAnimation(playerid, arg1, "null", 0.0, 0, 0, 0, 0, 0, 0);
return 0;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(!glob0[playerid])
{
return 0;
}
if(function2A0(128, newkeys, oldkeys))
{
function57C(playerid);
TextDrawHideForPlayer(playerid, glob12C0);
globFA0[playerid] = 0;
}
return 0;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(glob0[playerid])
{
glob0[playerid] = 0;
TextDrawHideForPlayer(playerid, glob12C0);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(!glob7D0[playerid])
{
function61C(playerid, "BOMBER");
function61C(playerid, "RAPPING");
function61C(playerid, "SHOP");
function61C(playerid, "BEACH");
function61C(playerid, "SMOKING");
function61C(playerid, "FOOD");
function61C(playerid, "ON_LOOKERS");
function61C(playerid, "DEALER");
function61C(playerid, "CRACK");
function61C(playerid, "CARRY");
function61C(playerid, "COP_AMBIENT");
function61C(playerid, "PARK");
function61C(playerid, "INT_HOUSE");
function61C(playerid, "FOOD");
function61C(playerid, "PED");
glob7D0[playerid] = 1;
}
return 1;
}
public OnPlayerConnect(playerid)
{
glob0[playerid] = 0;
glob7D0[playerid] = 0;
return 1;
}
public OnFilterScriptInit()
{
return 0;
}
public OnFilterScriptExit()
{
TextDrawDestroy(glob12C0);
return 0;
}
public OnPlayerCommandText(playerid, cmdtext)
{
new var0[256];
new var1[256];
new var2 = 0;
new var3 = 0;
var0 = function8(cmdtext, var2);
if(!strcmp(var0, "/anims", true))
{
SendClientMessage(playerid, 0xFFFF00FF, "________________________________________________________________________________________________________________________");
SendClientMessage(playerid, 0xE60000FF, "[Click 21] Play Hard.");
SendClientMessage(playerid, 0xFFFFFFFF, "/fall - /fallback - /injured - /akick - /push - /lowbodypush - /handsup - /bomb - /drunk - /getarrested - /laugh - /sup");
SendClientMessage(playerid, 0xFFFFFFFF, " /basket - /headbutt - /medic - /spray - /robman - /taichi - /lookout - /kiss - /cellin - /cellout - /crossarms - /lay");
SendClientMessage(playerid, 0xFFFFFFFF, "/deal - /crack - /smoke - /groundsit - /chat - /dance - /fucku - /strip - /hide - /vomit - /eat - /chairsit - /reload");
SendClientMessage(playerid, 0xFFFFFFFF, "/koface - /kostomach - /rollfall - /carjacked1 - /carjacked2 - /rcarjack1 - /rcarjack2 - /lcarjack1 - /lcarjack2 - /bat");
SendClientMessage(playerid, 0xFFFFFFFF, "/lifejump - /exhaust - /leftslap - /carlock - /hoodfrisked - /lightcig - /tapcig - /box - /lay2 - /chant - finger");
SendClientMessage(playerid, 0xFFFFFFFF, "/shouting - /knife - /cop - /elbow - /kneekick - /airkick - /gkick - /gpunch - /fstance - /lowthrow - /highthrow - /aim");
SendClientMessage(playerid, 0xFFFFFFFF, "/xixi - /lean - /machoandando - /bundalele - /andarcagando - /dartapa - /tomartapa - /bananeira - /dordecoluna");
SendClientMessage(playerid, 0xFFFF00FF, "ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ");
return 1;
}
if(!strcmp(var0, "/carjacked1", true))
{
function420(playerid, "PED", "CAR_jackedLHS", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/carjacked2", true))
{
function420(playerid, "PED", "CAR_jackedRHS", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/handsup", true))
{
function420(playerid, "ROB_BANK", "SHP_HandsUp_Scr", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/cellin", true))
{
SetPlayerSpecialAction(playerid, 11);
return 1;
}
if(!strcmp(var0, "/cellout", true))
{
SetPlayerSpecialAction(playerid, 13);
return 1;
}
if(!strcmp(var0, "/drunk", true))
{
function420(playerid, "PED", "WALK_DRUNK", 4.0999, 1, 1, 1, 1, 1);
return 1;
}
if(!strcmp(var0, "/machoandando", true))
{
function420(playerid, "PED", "WOMAN_walkpro", 4.0999, 1, 1, 1, 1, 1);
return 1;
}
if(!strcmp("/andarcagando", cmdtext, true))
{
function420(playerid, "FINALE", "FIN_Cop1_ClimbOut2", 4.0999, 1, 1, 1, 1, 1);
return 1;
}
if(!strcmp("/bomb", cmdtext, true))
{
ClearAnimations(playerid, 0);
function420(playerid, "BOMBER", "BOM_Plant_Loop", 4.0, 1, 0, 0, 1, 0);
return 1;
}
if(!strcmp("/getarrested", cmdtext, true))
{
function420(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/dordecoluna", cmdtext, true))
{
function420(playerid, "SNM", "SPANKEDP", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/bundalele", cmdtext, true))
{
function420(playerid, "SNM", "SPANKING_IDLEW", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/bananeira", cmdtext, true))
{
function420(playerid, "DAM_JUMP", "DAM_Dive_Loop", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/dartapa", cmdtext, true))
{
function420(playerid, "SNM", "SPANKEDW", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/tomartapa", cmdtext, true))
{
function420(playerid, "SNM", "SPANKING_ENDW", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/laugh", cmdtext, true))
{
function31C(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/lookout", cmdtext, true))
{
function31C(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/robman", cmdtext, true))
{
function420(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/crossarms", cmdtext, true))
{
function420(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1);
return 1;
}
if(!strcmp("/lay", cmdtext, true))
{
function420(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/hide", cmdtext, true))
{
function420(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/vomit", cmdtext, true))
{
function31C(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/eat", cmdtext, true))
{
function31C(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/wave", cmdtext, true))
{
function420(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/slapass", cmdtext, true))
{
function31C(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/deal", cmdtext, true))
{
function31C(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp("/crack", cmdtext, true))
{
function420(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/smoke", true))
{
if(!strlen(cmdtext + 28))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /smoke [1-4]");
}
switch(cmdtext + 28[0]) {
case 49:
function420(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
case 50:
function420(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0);
case 51:
function420(playerid, "SMOKING", "M_smkstnd_loop", 4.0, 1, 0, 0, 0, 0);
case 52:
function420(playerid, "SMOKING", "M_smk_out", 4.0, 1, 0, 0, 0, 0);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /smoke [1-4]");
}
return 1;
}
if(!strcmp("/groundsit", cmdtext, true) || !strcmp("/gro", cmdtext, true))
{
function420(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/chat", true))
{
function420(playerid, "PED", "IDLE_CHAT", 4.0, 1, 0, 0, 1, 1);
return 1;
}
if(!strcmp(var0, "/fucku", true))
{
function31C(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/taichi", true))
{
function420(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/chairsit", true))
{
function420(playerid, "PED", "SEAT_down", 4.0999, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/fall", true))
{
function420(playerid, "PED", "KO_skid_front", 4.0999, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/fallback", true))
{
function420(playerid, "PED", "FLOOR_hit_f", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/kiss", true))
{
function420(playerid, "KISSING", "Playa_Kiss_02", 3.0, 1, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/injured", true))
{
function420(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/sup", true))
{
if(!strlen(cmdtext + 20))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /sup [1-3]");
}
switch(cmdtext + 20[0]) {
case 49:
function31C(playerid, "GANGS", "hndshkba", 4.0, 0, 0, 0, 0, 0);
case 50:
function31C(playerid, "GANGS", "hndshkda", 4.0, 0, 0, 0, 0, 0);
case 51:
function31C(playerid, "GANGS", "hndshkfa_swt", 4.0, 0, 0, 0, 0, 0);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /sup [1-3]");
}
return 1;
}
if(!strcmp(var0, "/rap", true))
{
if(!strlen(cmdtext + 20))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /rap [1-4]");
}
switch(cmdtext + 20[0]) {
case 49:
function420(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0);
case 50:
function420(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 0, 0, 0, 0);
case 51:
function420(playerid, "GANGS", "prtial_gngtlkD", 4.0, 1, 0, 0, 0, 0);
case 52:
function420(playerid, "GANGS", "prtial_gngtlkH", 4.0, 1, 0, 0, 1, 1);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /rap [1-4]");
}
return 1;
}
if(!strcmp(var0, "/push", true))
{
function31C(playerid, "GANGS", "shake_cara", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/akick", true))
{
function31C(playerid, "POLICE", "Door_Kick", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/lowbodypush", true))
{
function31C(playerid, "GANGS", "shake_carSH", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/spray", true))
{
function31C(playerid, "SPRAYCAN", "spraycan_full", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/headbutt", true))
{
function31C(playerid, "WAYFARER", "WF_Fwd", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/medic", true))
{
function31C(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/koface", true))
{
function420(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/kostomach", true))
{
function420(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/lifejump", true))
{
function420(playerid, "PED", "EV_dive", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/exhaust", true))
{
function420(playerid, "PED", "IDLE_tired", 3.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/leftslap", true))
{
function31C(playerid, "PED", "BIKE_elbowL", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/rollfall", true))
{
function420(playerid, "PED", "BIKE_fallR", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/carlock", true))
{
function31C(playerid, "PED", "CAR_doorlocked_LHS", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/rcarjack1", true))
{
function31C(playerid, "PED", "CAR_pulloutL_LHS", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/lcarjack1", true))
{
function31C(playerid, "PED", "CAR_pulloutL_RHS", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/rcarjack2", true))
{
function31C(playerid, "PED", "CAR_pullout_LHS", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/lcarjack2", true))
{
function31C(playerid, "PED", "CAR_pullout_RHS", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/hoodfrisked", true))
{
function420(playerid, "POLICE", "crm_drgbst_01", 4.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/lightcig", true))
{
function31C(playerid, "SMOKING", "M_smk_in", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/tapcig", true))
{
function31C(playerid, "SMOKING", "M_smk_tap", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/bat", true))
{
function420(playerid, "BASEBALL", "Bat_IDLE", 4.0, 1, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/box", true))
{
function420(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/lay2", true))
{
function420(playerid, "SUNBATHE", "Lay_Bac_in", 3.0, 0, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/chant", true))
{
function420(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/finger", true))
{
function31C(playerid, "RIOT", "RIOT_FUKU", 2.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/shouting", true))
{
function420(playerid, "RIOT", "RIOT_shout", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/cop", true))
{
function31C(playerid, "SWORD", "sword_block", 50.0, 0, 1, 1, 1, 1);
return 1;
}
if(!strcmp(var0, "/elbow", true))
{
function31C(playerid, "FIGHT_D", "FightD_3", 4.0, 0, 1, 1, 0, 0);
return 1;
}
if(!strcmp(var0, "/kneekick", true))
{
function31C(playerid, "FIGHT_D", "FightD_2", 4.0, 0, 1, 1, 0, 0);
return 1;
}
if(!strcmp(var0, "/fstance", true))
{
function420(playerid, "FIGHT_D", "FightD_IDLE", 4.0, 1, 1, 1, 1, 0);
return 1;
}
if(!strcmp(var0, "/gpunch", true))
{
function31C(playerid, "FIGHT_B", "FightB_G", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/airkick", true))
{
function31C(playerid, "FIGHT_C", "FightC_M", 4.0, 0, 1, 1, 0, 0);
return 1;
}
if(!strcmp(var0, "/gkick", true))
{
function31C(playerid, "FIGHT_D", "FightD_G", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/lowthrow", true))
{
function31C(playerid, "GRENADE", "WEAPON_throwu", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/highthrow", true))
{
function31C(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/dealstance", true))
{
function420(playerid, "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/xixi", true))
{
SetPlayerSpecialAction(playerid, 68);
return 1;
}
if(!strcmp(var0, "/knife", true))
{
if(!strlen(cmdtext + 28))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /knife [1-4]");
}
switch(cmdtext + 28[0]) {
case 49:
function420(playerid, "KNIFE", "KILL_Knife_Ped_Damage", 4.0, 0, 1, 1, 1, 0);
case 50:
function420(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0);
case 51:
function31C(playerid, "KNIFE", "KILL_Knife_Player", 4.0, 0, 0, 0, 0, 0);
case 52:
function420(playerid, "KNIFE", "KILL_Partial", 4.0, 0, 1, 1, 1, 1);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /knife [1-4]");
}
return 1;
}
if(!strcmp(var0, "/basket", true))
{
if(!strlen(cmdtext + 32))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /basket [1-6]");
}
switch(cmdtext + 32[0]) {
case 49:
function420(playerid, "BSKTBALL", "BBALL_idleloop", 4.0, 1, 0, 0, 0, 0);
case 50:
function31C(playerid, "BSKTBALL", "BBALL_Jump_Shot", 4.0, 0, 0, 0, 0, 0);
case 51:
function31C(playerid, "BSKTBALL", "BBALL_pickup", 4.0, 0, 0, 0, 0, 0);
case 52:
function420(playerid, "BSKTBALL", "BBALL_run", 4.0999, 1, 1, 1, 1, 1);
case 53:
function420(playerid, "BSKTBALL", "BBALL_def_loop", 4.0, 1, 0, 0, 0, 0);
case 54:
function420(playerid, "BSKTBALL", "BBALL_Dnk", 4.0, 1, 0, 0, 0, 0);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /basket [1-6]");
}
return 1;
}
if(!strcmp(var0, "/reload", true))
{
if(!strlen(cmdtext + 32))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /reload [deagle/smg/ak/m4]");
}
if(!strcmp("deagle", cmdtext + 32, true))
{
function31C(playerid, "COLT45", "colt45_reload", 4.0, 0, 0, 0, 0, 1);
}
else if(!strcmp("smg", cmdtext + 32, true) || !strcmp("ak", cmdtext + 32, true) || !strcmp("m4", cmdtext + 32, true))
{
function31C(playerid, "UZI", "UZI_reload", 4.0, 0, 0, 0, 0, 0);
}
else
{
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /reload [deagle/smg/ak/m4]");
}
return 1;
}
if(!strcmp(var0, "/gwalk", true))
{
if(!strlen(cmdtext + 24))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /gwalk [1/2]");
}
new var4 = strval(cmdtext + 24);
if(var4 == 1)
{
function420(playerid, "PED", "WALK_gang1", 4.0999, 1, 1, 1, 1, 1);
}
else if(var4 == 2)
{
function420(playerid, "PED", "WALK_gang2", 4.0999, 1, 1, 1, 1, 1);
}
else
{
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /gwalk [1/2]");
}
return 1;
}
if(!strcmp(var0, "/aim", true))
{
if(!strlen(cmdtext + 20))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /aim [1-.]");
}
switch(cmdtext + 20[0]) {
case 49:
function420(playerid, "PED", "gang_gunstand", 4.0, 1, 1, 1, 1, 1);
case 50:
function420(playerid, "PED", "Driveby_L", 4.0, 0, 1, 1, 1, 1);
case 51:
function420(playerid, "PED", "Driveby_R", 4.0, 0, 1, 1, 1, 1);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /aim [1-3]");
}
return 1;
}
if(!strcmp(var0, "/lean", true))
{
if(!strlen(cmdtext + 24))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /lean [1-2]");
}
switch(cmdtext + 24[0]) {
case 49:
function420(playerid, "GANGS", "leanIDLE", 4.0, 0, 1, 1, 1, 0);
case 50:
function420(playerid, "MISC", "Plyrlean_loop", 4.0, 0, 1, 1, 1, 0);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /lean [1-2]");
}
return 1;
}
if(!strcmp(var0, "/clear", true))
{
ApplyAnimation(playerid, "CARRY", "crry_prtial", 1.0, 0, 0, 0, 0, 0, 0);
return 1;
}
if(!strcmp(var0, "/strip", true))
{
if(!strlen(cmdtext + 28))
{
return SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /strip [A-G]");
}
switch(cmdtext + 28[0]) {
case 65:
case 97:
function420(playerid, "STRIP", "strip_A", 4.0999, 1, 1, 1, 1, 1);
case 66:
case 98:
function420(playerid, "STRIP", "strip_B", 4.0999, 1, 1, 1, 1, 1);
case 67:
case 99:
function420(playerid, "STRIP", "strip_C", 4.0999, 1, 1, 1, 1, 1);
case 100:
case 68:
function420(playerid, "STRIP", "strip_D", 4.0999, 1, 1, 1, 1, 1);
case 101:
case 69:
function420(playerid, "STRIP", "strip_E", 4.0999, 1, 1, 1, 1, 1);
case 102:
case 70:
function420(playerid, "STRIP", "strip_F", 4.0999, 1, 1, 1, 1, 1);
case 71:
case 103:
function420(playerid, "STRIP", "strip_G", 4.0999, 1, 1, 1, 1, 1);
default:
SendClientMessage(playerid, 0xEFEFF7AA, "USAGE: /strip [A-G]");
}
return 1;
}
if(!strcmp(var0, "/dance", true))
{
var1 = function8(cmdtext, var2);
if(!strlen(var1))
{
SendClientMessage(playerid, 0xFF0000FF, "USAGE: /dance [style 1-4]");
return 1;
}
var3 = strval(var1);
if(var3 < 1 || var3 > 4)
{
SendClientMessage(playerid, 0xFF0000FF, "USAGE: /dance [style 1-4]");
return 1;
}
if(var3 == 1)
{
SetPlayerSpecialAction(playerid, 5);
}
else if(var3 == 2)
{
SetPlayerSpecialAction(playerid, 6);
}
else if(var3 == 3)
{
SetPlayerSpecialAction(playerid, 7);
}
else if(var3 == 4)
{
SetPlayerSpecialAction(playerid, 8);
}
return 1;
}
return 0;
}
pawn Код:
|
//==-=-=-=--==-=-=-=-==-=-=-=-=-=-=--=-==---=-=-==--==--==-=-=-=-=--==-=-=-=--=-==-=-=-=-=-=-//
/*=--==-=-=-=--=-=-=-==--=-==--=-==--=FS Criador por Todo_Poderoso!!!=--==-=-=--==-=-=-==-=-=//
-=-=-==--==--==--==--==--=-=-=-==--==-nao RETIRE OSCREDITOS-=-=-=-=-=-=-=--==-=--=-=-=-==--==*/
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#define TP 100 //troque se seu gm tiver pode causar bug troque por outro numero de dialog caso seu gm nao tiver dialog defino 100 nao precisa
//contem 14 Animes
//==-=-=-=--==-=-=-=-==-=-=-=-=-=-=--=-==---=-=-==--==--==-=-=-=-=--==-=-=-=--=-==-=-=-=-=-=-//
/*=--==-=-=-=--=-=-=-==--=-==--=-==--=FS Criador por Todo_Poderoso!!!=--==-=-=--==-=-=-==-=-=//
-=-=-==--==--==--==--==--=-=-=-==--==-nao RETIRE OSCREDITOS-=-=-=-=-=-=-=--==-=--=-=-=-==--==*/
public OnFilterScriptInit()
{
print("-=-==- Sistema De animes em dialog -=-==- ");
print("-=-==- iniciado -=-==-|");
print("-=-==- By Todo_Poderoso -=-==-");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/animes", true) == 0) {
ShowPlayerDialog(playerid, TP, DIALOG_STYLE_LIST, "Sistema De Animes", "Handsup\nBebado\nAssaltar\nVomitar\nAcenar\nMirar Arma Na Centura\nEstatua\nAmarrar Sapato Devagar\nAmarrar Sapato Rapido\nFicku\nUrinar\nDeitar\nFumar Encostado\nsentar\nEngatinhar\nParar Anime\nCreditos", "Selecionar", "Cancelar");
return 1;
}
return false;
}
//==-=-=-=--==-=-=-=-==-=-=-=-=-=-=--=-==---=-=-==--==--==-=-=-=-=--==-=-=-=--=-==-=-=-=-=-=-//
/*=--==-=-=-=--=-=-=-==--=-==--=-==--=FS Criador por Todo_Poderoso!!!=--==-=-=--==-=-=-==-=-=//
-=-=-==--==--==--==--==--=-=-=-==--==-nao RETIRE OSCREDITOS-=-=-=-=-=-=-=--==-=--=-=-=-==--==*/
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == TP)
if(response) {
if(listitem == 0) { //handsup
SetPlayerSpecialAction(playerid, 10);
return 1;
}
if(listitem == 1) { //Ficar embreagado
ApplyAnimation(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 0);
return 1;
}
if(listitem == 2) { // Assal
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 3) { //Vomitar
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
return 1;
}
if(listitem == 4) { //ACENAR
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 5) { // mirar arma na centura
ApplyAnimation(playerid,"BAR","Barcustom_get",4.1,0,1,1,1,1);
return 1;
}
if(listitem == 6) { //estatua
ApplyAnimation(playerid,"BOX","bxshwlki",4.1,0,1,1,1,1);
return 1;
}
if(listitem == 7) { // amarrar sapato devagar
ApplyAnimation(playerid,"BOMBER","BOM_Plant",4.1,0,1,1,1,1);
return 1;
}
if(listitem == 8) { // amarrar sapato rapido
ApplyAnimation(playerid,"BOMBER","BOM_Plant_2Idle",4.1,0,1,1,1,1);
return 1;
}
if(listitem == 9) { // Ficku
ApplyAnimation(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(listitem == 10) { //Pinto piu mijar
ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 11) { //deitar
ApplyAnimation(playerid, "CRACK", "Crckidle2", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 12) { //fumar encostado
ApplyAnimation(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 13) { //sentar
ApplyAnimation(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
return 1;
}
if(listitem == 14) { //Engatinhar
ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,1,1,1,1,1,1);
return 1;
}
if(listitem == 15) { //Parar animes
ClearAnimations(playerid);
return 1;
}
if(listitem == 16) { //Creditos
//nao Retire
SendClientMessage(playerid,0x7CFC00AA,"Creditos a Todo_Poderoso ");
return 1;
}
}
return 1;
}
//==-=-=-=--==-=-=-=-==-=-=-=-=-=-=--=-==---=-=-==--==--==-=-=-=-=--==-=-=-=--=-==-=-=-=-=-=-//
/*=--==-=-=-=--=-=-=-==--=-==--=-==--=FS Criador por Todo_Poderoso!!!=--==-=-=--==-=-=-==-=-=//
-=-=-==--==--==--==--==--=-=-=-==--==-nao RETIRE OSCREDITOS-=-=-=-=-=-=-=--==-=--=-=-=-==--==*/
#endif