RequestSpawn + Spawn(playerid)
#1

I have this issue whereas in 0.3d if I use inside a dialog; "SpawnPlayer" while the player is in class selection it'll randomly kick you and notice with "Server Lost Connection".

This hasn't happened on 0.3c and it's not script-wise, I've tried on 2 different scripts. Can someone confirm?
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#2

You have to use SetSpawnInfo before.
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#3

Quote:
Originally Posted by MP2
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You have to use SetSpawnInfo before.
Really? Is there a explanation to why this is so? Spawn(playerid) is much more convenient.
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#4

Include this library on your script. There is a bug introduced on SA-MP 0.3d R2 which kicks the player when SpawnPlayer() has been called without SetSpawnInfo.
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