RequestSpawn + Spawn(playerid) - Printable Version
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RequestSpawn + Spawn(playerid) -
Lorenc_ - 08.02.2012
I have this issue whereas in 0.3d if I use inside a dialog; "SpawnPlayer" while the player is in class selection it'll randomly kick you and notice with "Server Lost Connection".
This hasn't happened on 0.3c and it's not script-wise, I've tried on 2 different scripts. Can someone confirm?
Re: RequestSpawn + Spawn(playerid) -
MP2 - 08.02.2012
You have to use SetSpawnInfo before.
Re: RequestSpawn + Spawn(playerid) -
Lorenc_ - 08.02.2012
Quote:
Originally Posted by MP2
You have to use SetSpawnInfo before.
|
Really? Is there a explanation to why this is so? Spawn(playerid) is much more convenient.
Re: RequestSpawn + Spawn(playerid) - T0pAz - 08.02.2012
Include
this library on your script. There is a bug introduced on SA-MP 0.3d R2 which kicks the player when
SpawnPlayer() has been called without
SetSpawnInfo.