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		Well, I'm trying to make the player jump on top of a building by using:
Код:
SetPlayerVelocity(playerid,0.0,-0.1,100);
  but he only jumps like 3-4 ft high. Any ideas?
	
		
	
 
 
	
	
	
		
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Quote:
| 
					Originally Posted by mineralo  https://sampwiki.blast.hk/wiki/SetPlayerVelocity
pawn Код: if (!strcmp("/jump", cmdtext)){
 new Float:x,Float:y,Float:z;
 GetPlayerPos(playerid,x,y,z)
 SetPlayerVelocity(playerid,x,y,(z+5)); //Forces the player to jump
 return 1;
 }
 that you wanted? | 
 Not at all. This will boost me with the speed of light probably. You don't know how SetPlayerVelocity works, do you?
Edit: Tested it, and yep, it crashed my client.
	
 
	
	
	
		
	
 
 
	
	
	
		
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pawn Код:
//...
new Float:pVel[3]; //Our variable to store the current player velocity
GetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]); //This function gets our velocity
SetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]*5); //This function sets the players velocity. I've tried to set 5x velocity for Z.
//...
 
	 
	
	
	
		
	
 
 
	
	
	
		
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Quote:
| 
					Originally Posted by BigETI  
pawn Код: //...new Float:pVel[3]; //Our variable to store the current player velocity
 GetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]); //This function gets our velocity
 SetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]*5); //This function sets the players velocity. I've tried to set 5x velocity for Z.
 //...
 | 
 No. Why would I even need my velocity to be saved into a variable? I want the player simply to go up like 100 ft high, no matter of their velocity.
	
 
	
	
	
		
	
 
 
	
	
	
		
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Quote:
| 
					Originally Posted by mineralo  then try this  
pawn Код: if (!strcmp("/jump", cmdtext)){
 new Float:x,Float:y,Float:z;
 GetPlayerPos(playerid,x,y,z)
 SetPlayerPos(playerid,x,y,(z+5)); //Forces the player to jump
 return 1;
 }
 | 
 Yea, and that takes out all the realism. I wouldn't create this thread if I wanted the player to simply teleport, would I ?
	
 
	
	
	
		
	
 
 
	
	
	
		
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Quote:
| 
					Originally Posted by Lorenc_  Have you considered testing it? | 
 Not at all since I want the player to actually move to the top of the building, not just teleport there, you know what I mean?