Textdraw doesn't show
#1

resolved
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#2

Can i please see come code?

Also instead of TextDrawShowForPlayer(playerid);

At the bottom of the Textdraw code in the script add TextDrawShowForAll();

That should make it show even without the command, so you can delete the command.

Also if this doesnt work PM me with the code and i can help further.

Also if this helped please give me one rep, thank you!
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#3

you didn't help me..
TextDrawShowForAll and TextDrawShowForPlayer are 2 completly different things that can't just be replaced randomly in all situations.
As I said, the code is correct, I just want to know some reasons that could make textdraws not show, even if the code is correct.

(code correct because I've used a textdraw editor which I used several times before and always worked fine)
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#4

Show the code. You can't go to a garage and ask them to fix your car if you don't show them your car.
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#5

Quote:
Originally Posted by Sascha
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you didn't help me..
TextDrawShowForAll and TextDrawShowForPlayer are 2 completly different things that can't just be replaced randomly in all situations.
As I said, the code is correct, I just want to know some reasons that could make textdraws not show, even if the code is correct.

(code correct because I've used a textdraw editor which I used several times before and always worked fine)
Then it must be your implementation of the code that's wrong. And to help you, we need to see the code by ourselves.
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#6

Quote:
Originally Posted by MP2
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Show the code. You can't go to a garage and ask them to fix your car if you don't show them your car.
I said I don't want to have anything fixed...
imagine it like a it-call-center... I just want to know what could cause things like this...^^
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#7

No code, no help.
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#8

This isn't a call center, it's a scripting help forum. What you're asking for is quite frankly ridiculous. There are many many MANY reasons a textdraw couldn't show; without seeing the code we can't possibly know. [that accidentally rhymed hehe]
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#9

to the "the code is wrong", it works perfectly on another gamemode..
if you want it...
here it is:


don't tell "hm looks correct" now...
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#10

Try putting an underscore at the end of the first textdraw.
Why are you creating the box for each playerid? You only need one.
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