Question...
#1

Ok,im just curious how and what do you need to create a multiplayer game like SA:MP...
I know most of you will say "Scripting experience" but im not reffering to that .
What softwares?What sources?How to get them and etc etc.
I always wanted to know this stuff
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#2

I don't know sh*t about this stuff... but if I were you...
i'll definitely consider my BFFs *******/******..;X
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#3

Then try to be me and you will come here too .
Im not trying to make a MP Game lol,just want to know more about this
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#4

it is not related to rockstar gamers..
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#5

Quote:
Originally Posted by sampindia
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it is not related to rockstar gamers..
LoL! in case you didnt notice we can post anything in this forum...(If im not wrong)
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#6

Quote:
Originally Posted by SkizzoTrick
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Ok,im just curious how and what do you need to create a multiplayer game like SA:MP...
I know most of you will say "Scripting experience" but im not reffering to that .
What softwares?What sources?How to get them and etc etc.
I always wanted to know this stuff
* Startup SAMP,
* look in bottom corner,
* see logos,
*
* profit!

(and C(#/++) programming)
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#7

Well, if you intend a multiplayer modification of a game like sa:mp, you must know atleast some basics of reverse engineering (managing memory addresses etc...) and obviusly some programming language experience.
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#8

I would say learn a language like C, I think it's also possible with C# but why bother. Then as stated above you need to learn the in's and out's of reverse engineering which is a pain, also memory hacking and hooking is very importand. Look at sa-mp as a hack, it hooks and changes memory adresses to let the game behave a certain way. Normally if you create a game from scratch and decide to also support multiplayer you would not do this. However in sa-mps case they don't have acces tot he source, so this is the only way. (go ahead correct me if I made a mistake).
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#9

SA-MP itself uses RakNet, ****** that for more information. It's a network engine written in C++.

But creating a game if you want that, from scratch will be very difficult. You would be better of learning the very basic's of C/C++ for at least 1 year or so before attempting some huge multiplayer game project. Not to mention it would be easier using a pre-built engine like UDK.
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