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I don't know sh*t about this stuff... but if I were you...
i'll definitely consider my BFFs *******/******..;X
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it is not related to rockstar gamers..
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I would say learn a language like C, I think it's also possible with C# but why bother. Then as stated above you need to learn the in's and out's of reverse engineering which is a pain, also memory hacking and hooking is very importand. Look at sa-mp as a hack, it hooks and changes memory adresses to let the game behave a certain way. Normally if you create a game from scratch and decide to also support multiplayer you would not do this. However in sa-mps case they don't have acces tot he source, so this is the only way. (go ahead correct me if I made a mistake).
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SA-MP itself uses RakNet, ****** that for more information. It's a network engine written in C++.
But creating a game if you want that, from scratch will be very difficult. You would be better of learning the very basic's of C/C++ for at least 1 year or so before attempting some huge multiplayer game project. Not to mention it would be easier using a pre-built engine like UDK.