Question... -
SkizzoTrick - 04.10.2011
Ok,im just curious how and what do you need to create a multiplayer game like SA:MP...
I know most of you will say "Scripting experience" but im not reffering to that
.
What softwares?What sources?How to get them and etc etc.
I always wanted to know this stuff
Re: Question... -
BlazeFury - 04.10.2011
I don't know sh*t about this stuff... but if I were you...
i'll definitely consider my BFFs *******/******..;X
Re: Question... -
SkizzoTrick - 04.10.2011
Then try to be me and you will come here too
.
Im not trying to make a MP Game lol,just want to know more about this
Re: Question... -
sampindia - 04.10.2011
it is not related to rockstar gamers..
Re: Question... -
BlazeFury - 04.10.2011
Quote:
Originally Posted by sampindia
it is not related to rockstar gamers..
|
LoL! in case you didnt notice we can post anything in this forum...(If im not wrong)
Re: Question... -
mamorunl - 04.10.2011
Quote:
Originally Posted by SkizzoTrick
Ok,im just curious how and what do you need to create a multiplayer game like SA:MP...
I know most of you will say "Scripting experience" but im not reffering to that .
What softwares?What sources?How to get them and etc etc.
I always wanted to know this stuff
|
* Startup SAMP,
* look in bottom corner,
* see logos,
*
* profit!
(and C(#/++) programming)
Re: Question... -
Anzipane! - 04.10.2011
Well, if you intend a multiplayer modification of a game like sa:mp, you must know atleast some basics of reverse engineering (managing memory addresses etc...) and obviusly some programming language experience.
Re: Question... -
playbox12 - 04.10.2011
I would say learn a language like C, I think it's also possible with C# but why bother. Then as stated above you need to learn the in's and out's of reverse engineering which is a pain, also memory hacking and hooking is very importand. Look at sa-mp as a hack, it hooks and changes memory adresses to let the game behave a certain way. Normally if you create a game from scratch and decide to also support multiplayer you would not do this. However in sa-mps case they don't have acces tot he source, so this is the only way. (go ahead correct me if I made a mistake).
Re: Question... -
Mrkrabz - 04.10.2011
SA-MP itself uses RakNet, ****** that for more information. It's a network engine written in C++.
But creating a game if you want that, from scratch will be very difficult. You would be better of learning the very basic's of C/C++ for at least 1 year or so before attempting some huge multiplayer game project. Not to mention it would be easier using a pre-built engine like UDK.