12.09.2011, 21:58
(
Последний раз редактировалось iPLEOMAX; 13.01.2012 в 11:26.
)
Intro & About:
When you are in the edit mode:
[ame]http://www.youtube.com/watch?v=qYptBPwi2-8[/ame]
Download:
* Do not post mirrors. Keep or give credits if you use something from this script!
OR ELSE: I KEEL U!
STRCMP (OnPlayerCommandText) version: Pastebin - ivo_strcmp.pwn [Last Update: 17th Sep 2011]
ZCMD (CMD:ivo) version: Pastebin - iVO_V2.pwn [Last Update: 13th Sep 2011]
Requirements:
ZCMD by Zeex :: if you are using zcmd version.
Bugs:
Report them please!
- I had no other choice of converting all object ids for a script, So I put it into an Array.
I excluded some objects like clothing and large land masses and Included all 3c objects .
But still there are 5000 objects.. D: - This FilterScript is ~1200 lines of normal codes and ~5000 lines for object array, lol.
- It helps you with creating Objects that you can attach to vehicles with ease.
- Model Search System which allows you to find a certain model while in-game and attach instantly.
- Prevents Crash from Bad Object IDs.
- Dialog System for easy navigation around the tools.
- Object Cloning allows you to simply copy-paste already done objects.
- Flexibility - Edit/Modify/Remove objects and then export whenever you like.
- Symmetry System allows you to make clones on the opposite side of your actual object.
Useful for Dual Missiles/Guns etc. - Multiple Attach and Export Each player has an Individual slot of 25 Objects.
Even if the vehicle got deleted, you can export them safely as it gets saved in vars. (/vExport command is only for RCON)
I don't recommend using this on Public Servers, It's meant to be used as a tool (although you can..).
- /iVO - Opens up the Main dialog menu which will help you navigate to various tools.
- /vSearch - Shows an Input dialog where you enter a 'part of object name' or exact ID to attach..
- /vAttach [Object name/ID] - Use this if you know the object ID in advance. Directly attach them.
- /vList will show a list of Objects you already attached with there slots.
- /vEdit [Slot ID] - Edit/Modify an object which you attached before.
- /vClone [Slot ID] - Copy an object at exact Pos/Rot.
- /pX, /pY, /pZ - For XYZ Offsets.
- /rX, /rY, /rZ - For XYZ Rotations.
- /vSym [X,Y,Z] - When you are in edit mode, use this to make a similar copy of your object on the opposite side.
- /vEnd Finish an edition so you can move around and then Export later.
- /vRemove [Slot ID] - Will reset/clear the given slot.
- /vResetAll - Will reset/clear all slots (You may lose work if you do it in between.)
- /vExport It exports all the attached objects in "scriptfiles/iVO_(yourname).pwn"
When you are in the edit mode:
- Use LEFT/RIGHT Arrow keys to increment the values.
- Hold HANDBRAKE to slow down movement.
- Hold AIM (I think :P) key to speed up.
[ame]http://www.youtube.com/watch?v=qYptBPwi2-8[/ame]
Download:
* Do not post mirrors. Keep or give credits if you use something from this script!
OR ELSE: I KEEL U!
STRCMP (OnPlayerCommandText) version: Pastebin - ivo_strcmp.pwn [Last Update: 17th Sep 2011]
ZCMD (CMD:ivo) version: Pastebin - iVO_V2.pwn [Last Update: 13th Sep 2011]
Requirements:
ZCMD by Zeex :: if you are using zcmd version.
Bugs:
Report them please!